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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef RECOVERY_SCREEN_UI_H
     18 #define RECOVERY_SCREEN_UI_H
     19 
     20 #include <pthread.h>
     21 
     22 #include "ui.h"
     23 #include "minui/minui.h"
     24 
     25 // Implementation of RecoveryUI appropriate for devices with a screen
     26 // (shows an icon + a progress bar, text logging, menu, etc.)
     27 class ScreenRecoveryUI : public RecoveryUI {
     28   public:
     29     ScreenRecoveryUI();
     30 
     31     void Init();
     32     void SetLocale(const char* locale);
     33 
     34     // overall recovery state ("background image")
     35     void SetBackground(Icon icon);
     36 
     37     // progress indicator
     38     void SetProgressType(ProgressType type);
     39     void ShowProgress(float portion, float seconds);
     40     void SetProgress(float fraction);
     41 
     42     // text log
     43     void ShowText(bool visible);
     44     bool IsTextVisible();
     45     bool WasTextEverVisible();
     46 
     47     // printing messages
     48     void Print(const char* fmt, ...); // __attribute__((format(printf, 1, 2)));
     49 
     50     // menu display
     51     void StartMenu(const char* const * headers, const char* const * items,
     52                            int initial_selection);
     53     int SelectMenu(int sel);
     54     void EndMenu();
     55 
     56     void Redraw();
     57 
     58     enum UIElement { HEADER, MENU, MENU_SEL_BG, MENU_SEL_FG, LOG, TEXT_FILL };
     59     virtual void SetColor(UIElement e);
     60 
     61   protected:
     62     int install_overlay_offset_x, install_overlay_offset_y;
     63 
     64   private:
     65     Icon currentIcon;
     66     int installingFrame;
     67     bool rtl_locale;
     68 
     69     pthread_mutex_t updateMutex;
     70     gr_surface backgroundIcon[5];
     71     gr_surface backgroundText[5];
     72     gr_surface *installationOverlay;
     73     gr_surface *progressBarIndeterminate;
     74     gr_surface progressBarEmpty;
     75     gr_surface progressBarFill;
     76 
     77     ProgressType progressBarType;
     78 
     79     float progressScopeStart, progressScopeSize, progress;
     80     double progressScopeTime, progressScopeDuration;
     81 
     82     // true when both graphics pages are the same (except for the
     83     // progress bar)
     84     bool pagesIdentical;
     85 
     86     static const int kMaxCols = 96;
     87     static const int kMaxRows = 96;
     88 
     89     // Log text overlay, displayed when a magic key is pressed
     90     char text[kMaxRows][kMaxCols];
     91     int text_cols, text_rows;
     92     int text_col, text_row, text_top;
     93     bool show_text;
     94     bool show_text_ever;   // has show_text ever been true?
     95 
     96     char menu[kMaxRows][kMaxCols];
     97     bool show_menu;
     98     int menu_top, menu_items, menu_sel;
     99 
    100     pthread_t progress_t;
    101 
    102     int animation_fps;
    103     int indeterminate_frames;
    104     int installing_frames;
    105     int overlay_offset_x, overlay_offset_y;
    106 
    107     void draw_install_overlay_locked(int frame);
    108     void draw_background_locked(Icon icon);
    109     void draw_progress_locked();
    110     void draw_screen_locked();
    111     void update_screen_locked();
    112     void update_progress_locked();
    113     static void* progress_thread(void* cookie);
    114     void progress_loop();
    115 
    116     void LoadBitmap(const char* filename, gr_surface* surface);
    117     void LoadLocalizedBitmap(const char* filename, gr_surface* surface);
    118 };
    119 
    120 #endif  // RECOVERY_UI_H
    121