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      1 /*
      2  * Copyright (C) 2012 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Neither the name of Google Inc. nor the names of its
     11  * contributors may be used to endorse or promote products derived from
     12  * this software without specific prior written permission.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     15  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     16  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     17  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     18  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     19  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     20  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     21  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     22  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 #include "core/dom/NodeRenderingTraversal.h"
     29 
     30 #include "core/dom/PseudoElement.h"
     31 #include "core/dom/shadow/ComposedShadowTreeWalker.h"
     32 
     33 namespace WebCore {
     34 
     35 namespace NodeRenderingTraversal {
     36 
     37 void ParentDetails::didTraverseInsertionPoint(InsertionPoint* insertionPoint)
     38 {
     39     if (!m_insertionPoint) {
     40         m_insertionPoint = insertionPoint;
     41         m_resetStyleInheritance  = m_resetStyleInheritance || insertionPoint->resetStyleInheritance();
     42     }
     43 }
     44 
     45 void ParentDetails::didTraverseShadowRoot(const ShadowRoot* root)
     46 {
     47     m_resetStyleInheritance  = m_resetStyleInheritance || root->resetStyleInheritance();
     48 }
     49 
     50 ContainerNode* parent(const Node* node, ParentDetails* details)
     51 {
     52     // FIXME: Once everything lazy attaches we should assert that we don't need a distribution recalc here.
     53     ComposedShadowTreeWalker walker(node, ComposedShadowTreeWalker::CrossUpperBoundary, ComposedShadowTreeWalker::CanStartFromShadowBoundary);
     54     ContainerNode* found = toContainerNode(walker.traverseParent(walker.get(), details));
     55     return details->outOfComposition() ? 0 : found;
     56 }
     57 
     58 Node* nextSibling(const Node* node)
     59 {
     60     ComposedShadowTreeWalker walker(node);
     61     if (node->isBeforePseudoElement()) {
     62         walker.parent();
     63         walker.firstChild();
     64     } else
     65         walker.nextSibling();
     66 
     67     if (walker.get() || node->isAfterPseudoElement())
     68         return walker.get();
     69 
     70     Node* parent = walker.traverseParent(node);
     71     if (parent && parent->isElementNode())
     72         return toElement(parent)->pseudoElement(AFTER);
     73 
     74     return 0;
     75 }
     76 
     77 Node* previousSibling(const Node* node)
     78 {
     79     ComposedShadowTreeWalker walker(node);
     80     if (node->isAfterPseudoElement()) {
     81         walker.parent();
     82         walker.lastChild();
     83     } else
     84         walker.previousSibling();
     85 
     86     if (walker.get() || node->isBeforePseudoElement())
     87         return walker.get();
     88 
     89     Node* parent = walker.traverseParent(node);
     90     if (parent && parent->isElementNode())
     91         return toElement(parent)->pseudoElement(BEFORE);
     92 
     93     return 0;
     94 }
     95 
     96 Node* nextInScope(const Node* node)
     97 {
     98     ComposedShadowTreeWalker walker = ComposedShadowTreeWalker(node, ComposedShadowTreeWalker::DoNotCrossUpperBoundary);
     99     walker.next();
    100     return walker.get();
    101 }
    102 
    103 Node* previousInScope(const Node* node)
    104 {
    105     ComposedShadowTreeWalker walker = ComposedShadowTreeWalker(node, ComposedShadowTreeWalker::DoNotCrossUpperBoundary);
    106     walker.previous();
    107     return walker.get();
    108 }
    109 
    110 Node* parentInScope(const Node* node)
    111 {
    112     ComposedShadowTreeWalker walker = ComposedShadowTreeWalker(node, ComposedShadowTreeWalker::DoNotCrossUpperBoundary);
    113     walker.parent();
    114     return walker.get();
    115 }
    116 
    117 Node* lastChildInScope(const Node* node)
    118 {
    119     ComposedShadowTreeWalker walker = ComposedShadowTreeWalker(node, ComposedShadowTreeWalker::DoNotCrossUpperBoundary);
    120     walker.lastChild();
    121     return walker.get();
    122 }
    123 
    124 }
    125 
    126 } // namespace
    127