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    Searched defs:perspective (Results 1 - 17 of 17) sorted by null

  /external/chromium_org/ui/gfx/
transform_util.h 28 double perspective[4]; member in struct:gfx::DecomposedTransform
43 // Decomposes this transform into its translation, scale, skew, perspective,
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/transforms/
PerspectiveTransformOperation.h 42 Length perspective() const { return m_p; } function in class:WebCore::PerspectiveTransformOperation
46 virtual OperationType getOperationType() const { return Perspective; }
47 virtual bool isSameType(const TransformOperation& o) const { return o.getOperationType() == Perspective; }
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/PostSubBuffer/
PostSubBuffer.c 14 // This is a simple example that draws a rotating cube in perspective
100 ESMatrix perspective; local
112 // Generate a perspective matrix with a 60 degree FOV
113 esMatrixLoadIdentity( &perspective );
114 esPerspective( &perspective, 60.0f, aspect, 1.0f, 20.0f );
126 // modevleiw and perspective matrices together
127 esMatrixMultiply( &userData->mvpMatrix, &modelview, &perspective );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_VertexShader/
Simple_VertexShader.c 13 // This is a simple example that draws a rotating cube in perspective
90 ESMatrix perspective; local
102 // Generate a perspective matrix with a 60 degree FOV
103 esMatrixLoadIdentity( &perspective );
104 esPerspective( &perspective, 60.0f, aspect, 1.0f, 20.0f );
116 // modevleiw and perspective matrices together
117 esMatrixMultiply( &userData->mvpMatrix, &modelview, &perspective );
  /frameworks/native/opengl/libagl/
vertex.cpp 54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) function in namespace:android
102 // if the vertex is clipped, we don't do the perspective
104 perspective(c, v, enables);
137 perspective(c, v, c->rasterizer.state.enables);
array.cpp 958 c->arrays.perspective(c, v);
975 c->arrays.perspective(c, v);
1014 //c->arrays.perspective(c, v);
1089 GLboolean perspective = local
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context.h 215 void (*perspective)(ogles_context_t*c, vertex_t* v); member in struct:android::gl::array_machine_t
623 uint32_t perspective : 1; member in struct:android::gl::ogles_context_t
  /sdk/eclipse/plugins/com.android.ide.eclipse.ddms/src/com/android/ide/eclipse/ddms/preferences/
LogCatPreferencePage.java 98 IPerspectiveDescriptor perspective = perspectiveDescriptors[i]; local
99 perspectives[i][0] = perspective.getLabel();
100 perspectives[i][1] = perspective.getId();
  /sdk/eclipse/plugins/com.android.ide.eclipse.hierarchyviewer/src/com/android/ide/eclipse/hierarchyviewer/views/
DeviceSelectorView.java 48 IPerspectiveDescriptor perspective = getViewSite().getPage().getPerspective(); local
51 if (perspective.getId().equals(PixelPerfectPespective.ID)) {
53 } else if (perspective.getId().equals(TreeViewPerspective.ID)) {
100 public void perspectiveActivated(IWorkbenchPage page, IPerspectiveDescriptor perspective) {
101 if (perspective.getId().equals(PixelPerfectPespective.ID)) {
104 } else if (perspective.getId().equals(TreeViewPerspective.ID)) {
114 public void perspectiveChanged(IWorkbenchPage page, IPerspectiveDescriptor perspective,
  /external/chromium-trace/trace-viewer/third_party/gl-matrix/src/gl-matrix/
mat4.js 739 * Generates a perspective projection matrix with the given bounds
748 mat4.perspective = function (out, fovy, aspect, near, far) {
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup_point.c 82 * perspective divide.
100 * \param perspective does the shader expects pre-multiplied w, i.e.,
109 boolean perspective)
125 if (perspective) {
145 if (perspective) {
157 info->a0[slot][3] = perspective ? w0 : 1.0f;
220 boolean perspective = !!(interp == LP_INTERP_PERSPECTIVE); local
223 if (perspective & usage_mask) {
255 perspective);
265 if (perspective) {
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  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_point.c 82 * perspective divide.
100 * \param perspective does the shader expects pre-multiplied w, i.e.,
109 boolean perspective)
125 if (perspective) {
145 if (perspective) {
157 info->a0[slot][3] = perspective ? w0 : 1.0f;
220 boolean perspective = !!(interp == LP_INTERP_PERSPECTIVE); local
223 if (perspective & usage_mask) {
255 perspective);
265 if (perspective) {
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  /external/skia/gm/
gradients.cpp 151 // Based on the original gradient slide, but with perspective applied to the
183 // apply an increasing y perspective as we move to the right
184 SkMatrix perspective; local
185 perspective.setIdentity();
186 perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1),
188 perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1),
191 shader->setLocalMatrix(perspective);
207 // Based on the original gradient slide, but with perspective applied to
218 SkMatrix perspective; local
219 perspective.setIdentity()
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  /external/chromium-trace/trace-viewer/third_party/gl-matrix/dist/
gl-matrix.js     [all...]
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.ui.workbench_3.6.1.M20101117-0800.jar 
  /prebuilts/tools/common/eclipse/
org.eclipse.ui.workbench_3.6.2.M20110210-1200.jar 
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
RenderStyle.h 866 float perspective() const { return rareNonInheritedData->m_perspective; } function in class:WebCore::RenderStyle
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