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    Searched defs:rawX (Results 1 - 5 of 5) sorted by null

  /frameworks/native/libs/input/
Input.cpp 456 // rawX and rawY. So we apply the transformation to the first point
457 // then derive an appropriate new X/Y offset that will preserve rawX
462 float rawX = getRawX(0);
464 transformPoint(matrix, rawX + oldXOffset, rawY + oldYOffset, &newX, &newY);
465 mXOffset = newX - rawX;
  /frameworks/base/services/input/tests/
InputReader_test.cpp     [all...]
  /frameworks/base/core/java/android/widget/
Editor.java     [all...]
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jar 
org.eclipse.swt.win32.win32.x86_3.6.1.v3657a.jar 

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