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      1 /*
      2  * Copyright (c) 2012, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef LayoutPoint_h
     32 #define LayoutPoint_h
     33 
     34 #include "core/platform/graphics/FloatPoint.h"
     35 #include "core/platform/graphics/LayoutSize.h"
     36 #include "wtf/MathExtras.h"
     37 
     38 namespace WebCore {
     39 
     40 class LayoutPoint {
     41 public:
     42     LayoutPoint() : m_x(0), m_y(0) { }
     43     LayoutPoint(LayoutUnit x, LayoutUnit y) : m_x(x), m_y(y) { }
     44     LayoutPoint(const IntPoint& point) : m_x(point.x()), m_y(point.y()) { }
     45     explicit LayoutPoint(const FloatPoint& size) : m_x(size.x()), m_y(size.y()) { }
     46     explicit LayoutPoint(const LayoutSize& size) : m_x(size.width()), m_y(size.height()) { }
     47 
     48     static LayoutPoint zero() { return LayoutPoint(); }
     49 
     50     LayoutUnit x() const { return m_x; }
     51     LayoutUnit y() const { return m_y; }
     52 
     53     void setX(LayoutUnit x) { m_x = x; }
     54     void setY(LayoutUnit y) { m_y = y; }
     55 
     56     void move(const LayoutSize& s) { move(s.width(), s.height()); }
     57     void moveBy(const LayoutPoint& offset) { move(offset.x(), offset.y()); }
     58     void move(LayoutUnit dx, LayoutUnit dy) { m_x += dx; m_y += dy; }
     59     void scale(float sx, float sy)
     60     {
     61         m_x *= sx;
     62         m_y *= sy;
     63     }
     64 
     65     LayoutPoint expandedTo(const LayoutPoint& other) const
     66     {
     67         return LayoutPoint(std::max(m_x, other.m_x), std::max(m_y, other.m_y));
     68     }
     69 
     70     LayoutPoint shrunkTo(const LayoutPoint& other) const
     71     {
     72         return LayoutPoint(std::min(m_x, other.m_x), std::min(m_y, other.m_y));
     73     }
     74 
     75     void clampNegativeToZero()
     76     {
     77         *this = expandedTo(zero());
     78     }
     79 
     80     LayoutPoint transposedPoint() const
     81     {
     82         return LayoutPoint(m_y, m_x);
     83     }
     84 
     85 private:
     86     LayoutUnit m_x, m_y;
     87 };
     88 
     89 inline LayoutPoint& operator+=(LayoutPoint& a, const LayoutSize& b)
     90 {
     91     a.move(b.width(), b.height());
     92     return a;
     93 }
     94 
     95 inline LayoutPoint& operator-=(LayoutPoint& a, const LayoutSize& b)
     96 {
     97     a.move(-b.width(), -b.height());
     98     return a;
     99 }
    100 
    101 inline LayoutPoint operator+(const LayoutPoint& a, const LayoutSize& b)
    102 {
    103     return LayoutPoint(a.x() + b.width(), a.y() + b.height());
    104 }
    105 
    106 inline LayoutPoint operator+(const LayoutPoint& a, const LayoutPoint& b)
    107 {
    108     return LayoutPoint(a.x() + b.x(), a.y() + b.y());
    109 }
    110 
    111 inline LayoutSize operator-(const LayoutPoint& a, const LayoutPoint& b)
    112 {
    113     return LayoutSize(a.x() - b.x(), a.y() - b.y());
    114 }
    115 
    116 inline LayoutPoint operator-(const LayoutPoint& a, const LayoutSize& b)
    117 {
    118     return LayoutPoint(a.x() - b.width(), a.y() - b.height());
    119 }
    120 
    121 inline LayoutPoint operator-(const LayoutPoint& point)
    122 {
    123     return LayoutPoint(-point.x(), -point.y());
    124 }
    125 
    126 inline bool operator==(const LayoutPoint& a, const LayoutPoint& b)
    127 {
    128     return a.x() == b.x() && a.y() == b.y();
    129 }
    130 
    131 inline bool operator!=(const LayoutPoint& a, const LayoutPoint& b)
    132 {
    133     return a.x() != b.x() || a.y() != b.y();
    134 }
    135 
    136 inline LayoutPoint toPoint(const LayoutSize& size)
    137 {
    138     return LayoutPoint(size.width(), size.height());
    139 }
    140 
    141 inline LayoutPoint toLayoutPoint(const LayoutSize& p)
    142 {
    143     return LayoutPoint(p.width(), p.height());
    144 }
    145 
    146 inline LayoutSize toSize(const LayoutPoint& a)
    147 {
    148     return LayoutSize(a.x(), a.y());
    149 }
    150 
    151 inline IntPoint flooredIntPoint(const LayoutPoint& point)
    152 {
    153     return IntPoint(point.x().floor(), point.y().floor());
    154 }
    155 
    156 inline IntPoint roundedIntPoint(const LayoutPoint& point)
    157 {
    158     return IntPoint(point.x().round(), point.y().round());
    159 }
    160 
    161 inline IntPoint roundedIntPoint(const LayoutSize& size)
    162 {
    163     return IntPoint(size.width().round(), size.height().round());
    164 }
    165 
    166 inline IntPoint ceiledIntPoint(const LayoutPoint& point)
    167 {
    168     return IntPoint(point.x().ceil(), point.y().ceil());
    169 }
    170 
    171 inline LayoutPoint flooredLayoutPoint(const FloatPoint& p)
    172 {
    173     return LayoutPoint(LayoutUnit::fromFloatFloor(p.x()), LayoutUnit::fromFloatFloor(p.y()));
    174 }
    175 
    176 inline LayoutPoint ceiledLayoutPoint(const FloatPoint& p)
    177 {
    178     return LayoutPoint(LayoutUnit::fromFloatCeil(p.x()), LayoutUnit::fromFloatCeil(p.y()));
    179 }
    180 
    181 inline IntSize pixelSnappedIntSize(const LayoutSize& s, const LayoutPoint& p)
    182 {
    183     return IntSize(snapSizeToPixel(s.width(), p.x()), snapSizeToPixel(s.height(), p.y()));
    184 }
    185 
    186 inline LayoutPoint roundedLayoutPoint(const FloatPoint& p)
    187 {
    188     return LayoutPoint(p);
    189 }
    190 
    191 inline LayoutSize toLayoutSize(const LayoutPoint& p)
    192 {
    193     return LayoutSize(p.x(), p.y());
    194 }
    195 
    196 inline LayoutPoint flooredLayoutPoint(const FloatSize& s)
    197 {
    198     return flooredLayoutPoint(FloatPoint(s));
    199 }
    200 
    201 
    202 } // namespace WebCore
    203 
    204 #endif // LayoutPoint_h
    205