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Searched
defs:scheduleForDraw
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
DebugSystem.java
78
render.
scheduleForDraw
(bitmap, mWorkVector, SortConstants.HUD, true);
RenderComponent.java
71
system.
scheduleForDraw
(mDrawable, mPositionWorkspace, mPriority, mCameraRelative);
RenderSystem.java
53
public void
scheduleForDraw
(DrawableObject object, Vector2 position, int priority, boolean cameraRelative) {
HudSystem.java
295
render.
scheduleForDraw
(mFuelBackgroundDrawable, location, SortConstants.HUD, false);
304
render.
scheduleForDraw
(bitmap, location, SortConstants.HUD + 1, false);
327
render.
scheduleForDraw
(bitmap, mFlyButtonLocation, SortConstants.HUD, false);
347
render.
scheduleForDraw
(bitmap, mStompButtonLocation, SortConstants.HUD, false);
377
render.
scheduleForDraw
(mMovementSliderBaseDrawable, mMovementSliderBaseLocation, SortConstants.HUD, false);
378
render.
scheduleForDraw
(bitmap, mMovementSliderButtonLocation, SortConstants.HUD + 1, false);
392
render.
scheduleForDraw
(mCoinDrawable, mCoinLocation, SortConstants.HUD, false);
411
render.
scheduleForDraw
(mRubyDrawable, mRubyLocation, SortConstants.HUD, false);
459
render.
scheduleForDraw
(bitmap, Vector2.ZERO, SortConstants.FADE, false);
495
render.
scheduleForDraw
(mXDrawable, location, SortConstants.HUD, false);
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