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    Searched defs:socketserver (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/libjingle/source/talk/base/
natsocketfactory.h 37 #include "talk/base/socketserver.h"
79 // there is only one socketserver per thread, and the Bind() address is used to
90 class NATSocketServer : public SocketServer, public NATInternalSocketFactory {
137 explicit NATSocketServer(SocketServer* ss);
139 SocketServer* socketserver() { return server_; } function in class:talk_base::NATSocketServer
147 // SocketServer implementation
170 SocketServer* server_;
firewallsocketserver.h 32 #include "talk/base/socketserver.h"
39 // This SocketServer shim simulates a rule-based firewall server.
44 class FirewallSocketServer : public SocketServer {
46 FirewallSocketServer(SocketServer * server,
51 SocketServer* socketserver() const { return server_; } function in class:talk_base::FirewallSocketServer
52 void set_socketserver(SocketServer* server) {
98 SocketServer * server_;
messagequeue.h 44 #include "talk/base/socketserver.h"
174 explicit MessageQueue(SocketServer* ss = NULL);
177 SocketServer* socketserver() { return ss_; } function in class:talk_base::MessageQueue
178 void set_socketserver(SocketServer* ss);
243 // The SocketServer is not owned by MessageQueue.
244 SocketServer* ss_;
246 scoped_ptr<SocketServer> default_ss_;
virtualsocketserver.h 36 #include "talk/base/socketserver.h"
47 class VirtualSocketServer : public SocketServer, public sigslot::has_slots<> {
50 // If "owned" is set, the supplied socketserver will be deleted later.
51 explicit VirtualSocketServer(SocketServer* ss);
54 SocketServer* socketserver() { return server_; } function in class:talk_base::VirtualSocketServer
113 // SocketServer:
223 SocketServer* server_;
physicalsocketserver.cc 468 SocketServer* socketserver() { return ss_; } function in class:talk_base::PhysicalSocket
929 SocketServer* socketserver() { return ss_; }
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  /external/chromium/third_party/libjingle/source/talk/base/
firewallsocketserver.h 32 #include "talk/base/socketserver.h"
39 // This SocketServer shim simulates a rule-based firewall server.
44 class FirewallSocketServer : public SocketServer {
46 FirewallSocketServer(SocketServer * server,
51 SocketServer* socketserver() const { return server_; } function in class:talk_base::FirewallSocketServer
52 void set_socketserver(SocketServer* server) {
94 SocketServer * server_;
messagequeue.h 42 #include "talk/base/socketserver.h"
161 explicit MessageQueue(SocketServer* ss = NULL);
164 SocketServer* socketserver() { return ss_; } function in class:talk_base::MessageQueue
165 void set_socketserver(SocketServer* ss);
227 // The SocketServer is not owned by MessageQueue.
228 SocketServer* ss_;
230 scoped_ptr<SocketServer> default_ss_;
physicalsocketserver.cc 450 SocketServer* socketserver() { return ss_; } function in class:talk_base::PhysicalSocket
893 SocketServer* socketserver() { return ss_; }
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