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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/gfx/blit.h"
      6 
      7 #include "base/logging.h"
      8 #include "build/build_config.h"
      9 #include "skia/ext/platform_canvas.h"
     10 #include "ui/gfx/point.h"
     11 #include "ui/gfx/rect.h"
     12 #include "ui/gfx/vector2d.h"
     13 
     14 #if defined(OS_OPENBSD)
     15 #include <cairo.h>
     16 #elif defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_ANDROID)
     17 #include <cairo/cairo.h>
     18 #endif
     19 
     20 #if defined(OS_MACOSX)
     21 #include "base/mac/scoped_cftyperef.h"
     22 #endif
     23 
     24 namespace gfx {
     25 
     26 namespace {
     27 
     28 // Returns true if the given canvas has any part of itself clipped out or
     29 // any non-identity tranform.
     30 bool HasClipOrTransform(const SkCanvas& canvas) {
     31   if (!canvas.getTotalMatrix().isIdentity())
     32     return true;
     33 
     34   const SkRegion& clip_region = canvas.getTotalClip();
     35   if (clip_region.isEmpty() || clip_region.isComplex())
     36     return true;
     37 
     38   // Now we know the clip is a regular rectangle, make sure it covers the
     39   // entire canvas.
     40   const SkBitmap& bitmap = skia::GetTopDevice(canvas)->accessBitmap(false);
     41   const SkIRect& clip_bounds = clip_region.getBounds();
     42   if (clip_bounds.fLeft != 0 || clip_bounds.fTop != 0 ||
     43       clip_bounds.fRight != bitmap.width() ||
     44       clip_bounds.fBottom != bitmap.height())
     45     return true;
     46 
     47   return false;
     48 }
     49 
     50 }  // namespace
     51 
     52 void BlitContextToContext(NativeDrawingContext dst_context,
     53                           const Rect& dst_rect,
     54                           NativeDrawingContext src_context,
     55                           const Point& src_origin) {
     56 #if defined(OS_WIN)
     57   BitBlt(dst_context, dst_rect.x(), dst_rect.y(),
     58          dst_rect.width(), dst_rect.height(),
     59          src_context, src_origin.x(), src_origin.y(), SRCCOPY);
     60 #elif defined(OS_MACOSX)
     61   // Only translations and/or vertical flips in the source context are
     62   // supported; more complex source context transforms will be ignored.
     63 
     64   // If there is a translation on the source context, we need to account for
     65   // it ourselves since CGBitmapContextCreateImage will bypass it.
     66   Rect src_rect(src_origin, dst_rect.size());
     67   CGAffineTransform transform = CGContextGetCTM(src_context);
     68   bool flipped = fabs(transform.d + 1) < 0.0001;
     69   CGFloat delta_y = flipped ? CGBitmapContextGetHeight(src_context) -
     70                               transform.ty
     71                             : transform.ty;
     72   src_rect.Offset(transform.tx, delta_y);
     73 
     74   base::ScopedCFTypeRef<CGImageRef> src_image(
     75       CGBitmapContextCreateImage(src_context));
     76   base::ScopedCFTypeRef<CGImageRef> src_sub_image(
     77       CGImageCreateWithImageInRect(src_image, src_rect.ToCGRect()));
     78   CGContextDrawImage(dst_context, dst_rect.ToCGRect(), src_sub_image);
     79 #elif defined(OS_ANDROID)
     80   NOTIMPLEMENTED();
     81 #else  // Linux, BSD, others
     82   // Only translations in the source context are supported; more complex
     83   // source context transforms will be ignored.
     84   cairo_save(dst_context);
     85   double surface_x = src_origin.x();
     86   double surface_y = src_origin.y();
     87   cairo_user_to_device(src_context, &surface_x, &surface_y);
     88   cairo_set_source_surface(dst_context, cairo_get_target(src_context),
     89                            dst_rect.x()-surface_x, dst_rect.y()-surface_y);
     90   cairo_rectangle(dst_context, dst_rect.x(), dst_rect.y(),
     91                   dst_rect.width(), dst_rect.height());
     92   cairo_clip(dst_context);
     93   cairo_paint(dst_context);
     94   cairo_restore(dst_context);
     95 #endif
     96 }
     97 
     98 void BlitContextToCanvas(SkCanvas *dst_canvas,
     99                          const Rect& dst_rect,
    100                          NativeDrawingContext src_context,
    101                          const Point& src_origin) {
    102   DCHECK(skia::SupportsPlatformPaint(dst_canvas));
    103   BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
    104                        src_context, src_origin);
    105   skia::EndPlatformPaint(dst_canvas);
    106 }
    107 
    108 void BlitCanvasToContext(NativeDrawingContext dst_context,
    109                          const Rect& dst_rect,
    110                          SkCanvas *src_canvas,
    111                          const Point& src_origin) {
    112   DCHECK(skia::SupportsPlatformPaint(src_canvas));
    113   BlitContextToContext(dst_context, dst_rect,
    114                        skia::BeginPlatformPaint(src_canvas), src_origin);
    115   skia::EndPlatformPaint(src_canvas);
    116 }
    117 
    118 void BlitCanvasToCanvas(SkCanvas *dst_canvas,
    119                         const Rect& dst_rect,
    120                         SkCanvas *src_canvas,
    121                         const Point& src_origin) {
    122   DCHECK(skia::SupportsPlatformPaint(dst_canvas));
    123   DCHECK(skia::SupportsPlatformPaint(src_canvas));
    124   BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
    125                        skia::BeginPlatformPaint(src_canvas), src_origin);
    126   skia::EndPlatformPaint(src_canvas);
    127   skia::EndPlatformPaint(dst_canvas);
    128 }
    129 
    130 void ScrollCanvas(SkCanvas* canvas,
    131                   const gfx::Rect& in_clip,
    132                   const gfx::Vector2d& offset) {
    133   DCHECK(!HasClipOrTransform(*canvas));  // Don't support special stuff.
    134 #if defined(OS_WIN)
    135   // If we have a PlatformCanvas, we should use ScrollDC. Otherwise, fall
    136   // through to the software implementation.
    137   if (skia::SupportsPlatformPaint(canvas)) {
    138     skia::ScopedPlatformPaint scoped_platform_paint(canvas);
    139     HDC hdc = scoped_platform_paint.GetPlatformSurface();
    140 
    141     RECT damaged_rect;
    142     RECT r = in_clip.ToRECT();
    143     ScrollDC(hdc, offset.x(), offset.y(), NULL, &r, NULL, &damaged_rect);
    144     return;
    145   }
    146 #endif  // defined(OS_WIN)
    147   // For non-windows, always do scrolling in software.
    148   // Cairo has no nice scroll function so we do our own. On Mac it's possible to
    149   // use platform scroll code, but it's complex so we just use the same path
    150   // here. Either way it will be software-only, so it shouldn't matter much.
    151   SkBitmap& bitmap = const_cast<SkBitmap&>(
    152       skia::GetTopDevice(*canvas)->accessBitmap(true));
    153   SkAutoLockPixels lock(bitmap);
    154 
    155   // We expect all coords to be inside the canvas, so clip here.
    156   gfx::Rect clip = gfx::IntersectRects(
    157       in_clip, gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
    158 
    159   // Compute the set of pixels we'll actually end up painting.
    160   gfx::Rect dest_rect = gfx::IntersectRects(clip + offset, clip);
    161   if (dest_rect.size().IsEmpty())
    162     return;  // Nothing to do.
    163 
    164   // Compute the source pixels that will map to the dest_rect
    165   gfx::Rect src_rect = dest_rect - offset;
    166 
    167   size_t row_bytes = dest_rect.width() * 4;
    168   if (offset.y() > 0) {
    169     // Data is moving down, copy from the bottom up.
    170     for (int y = dest_rect.height() - 1; y >= 0; y--) {
    171       memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
    172              bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
    173              row_bytes);
    174     }
    175   } else if (offset.y() < 0) {
    176     // Data is moving up, copy from the top down.
    177     for (int y = 0; y < dest_rect.height(); y++) {
    178       memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
    179              bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
    180              row_bytes);
    181     }
    182   } else if (offset.x() != 0) {
    183     // Horizontal-only scroll. We can do it in either top-to-bottom or bottom-
    184     // to-top, but have to be careful about the order for copying each row.
    185     // Fortunately, memmove already handles this for us.
    186     for (int y = 0; y < dest_rect.height(); y++) {
    187       memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
    188               bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
    189               row_bytes);
    190     }
    191   }
    192 }
    193 
    194 }  // namespace gfx
    195