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    Searched defs:standby (Results 1 - 18 of 18) sorted by null

  /hardware/libhardware_legacy/audio/
AudioHardwareStub.h 40 virtual status_t standby();
57 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInStub
AudioHardwareGeneric.h 57 virtual status_t standby();
91 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInGeneric
AudioHardwareStub.cpp 135 status_t AudioStreamOutStub::standby() function in class:android_audio_legacy::AudioStreamOutStub
A2dpAudioInterface.cpp 328 standby();
351 status_t A2dpAudioInterface::A2dpAudioStreamOut::standby() function in class:android_audio_legacy::A2dpAudioInterface::A2dpAudioStreamOut
362 ALOGV_IF(mClosing || !mBluetoothEnabled, "Standby skip stop: closing %d enabled %d",
395 standby();
466 standby();
AudioDumpInterface.cpp 117 dumpOut->standby();
179 dumpIn->standby();
303 status_t AudioStreamOutDump::standby() function in class:android::AudioStreamOutDump
305 ALOGV("AudioStreamOutDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream);
308 if (mFinalStream != 0 ) return mFinalStream->standby();
500 status_t AudioStreamInDump::standby() function in class:android::AudioStreamInDump
502 ALOGV("AudioStreamInDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream);
505 if (mFinalStream != 0 ) return mFinalStream->standby();
AudioHardwareGeneric.cpp 239 status_t AudioStreamOutGeneric::standby() function in class:android_audio_legacy::AudioStreamOutGeneric
241 // Implement: audio hardware to standby mode
  /hardware/qcom/audio/legacy/alsa_sound/
AudioStreamOutALSA.cpp 335 status_t AudioStreamOutALSA::standby() function in class:android_audio_legacy::AudioStreamOutALSA
339 ALOGV("standby");
357 mHandle->module->standby(mHandle);
377 // the output has exited standby
AudioStreamInALSA.cpp 573 status_t AudioStreamInALSA::standby() function in class:android_audio_legacy::AudioStreamInALSA
577 ALOGD("standby");
585 ALOGD("standby");
589 ALOGD(" into standby, stop record");
594 mHandle->module->standby(mHandle);
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AudioHardwareALSA.h 197 status_t (*standby)(alsa_handle_t *); member in struct:android_audio_legacy::alsa_device_t
322 virtual status_t standby();
333 // the output has exited standby
379 virtual status_t standby();
  /hardware/libhardware/modules/usbaudio/
audio_hw.c 50 bool standby; member in struct:audio_device
58 bool standby; member in struct:stream_out
130 if (!out->standby) {
133 out->standby = true;
198 if (out->standby) {
203 out->standby = false;
267 out->stream.common.standby = out_standby;
285 out->standby = true;
  /hardware/qcom/audio/hal/
audio_hw.h 104 int standby; member in struct:stream_out
115 uint64_t written; /* total frames written, not cleared when entering standby */
139 int standby; member in struct:stream_in
  /device/asus/grouper/audio/
audio_hw.c 103 bool standby; member in struct:audio_device
119 bool standby; member in struct:stream_out
120 uint64_t written; /* total frames written, not cleared when entering standby */
139 bool standby; member in struct:stream_in
217 if (!out->standby) {
229 out->standby = true;
238 if (!in->standby) {
250 in->standby = true;
562 * If SCO is turned on/off, we need to put audio into standby
633 if (out->standby) {
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  /frameworks/av/services/audioflinger/
Threads.h 146 bool standby() const { return mStandby; } function in class:ThreadBase
306 // and read by other threads without lock or barrier via standby() , outDevice()
311 bool mStandby; // Whether thread is currently in standby.
344 // standby mode does not have an enum value
516 // No sleep in standby mode; waits on a condition
592 // incremented each time a write(), a flush() or a standby() occurs.
598 // incremented each time a drain is requested or a flush() or standby() occurs.
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Threads.cpp 112 // Offloaded output thread standby delay: allows track transition without going to standby
424 snprintf(buffer, SIZE, "standby: %d\n", mStandby);
4650 void AudioFlinger::RecordThread::standby() function in class:android::AudioFlinger::RecordThread
    [all...]
  /hardware/libhardware/include/hardware/
audio.h 188 * Put the audio hardware input/output into standby mode.
189 * Driver should exit from standby mode at the next I/O operation.
192 int (*standby)(struct audio_stream *stream); member in struct:audio_stream
218 * The audio flinger will put the stream in standby and then change the
293 * the output has exited standby
363 * The count is not reset to zero when output enters standby.
  /device/samsung/manta/audio/
audio_hw.c 154 bool standby; /* true if all PCMs are inactive */ member in struct:stream_out
164 uint64_t written; /* total frames written, not cleared when entering standby */
174 bool standby; member in struct:stream_in
693 } else if (adev->outputs[OUTPUT_HDMI] && !adev->outputs[OUTPUT_HDMI]->standby) {
954 if (other && (other != out) && !other->standby) {
971 if (!out->standby) {
978 out->standby = true;
981 /* force standby on low latency output stream so that it can reuse HDMI driver if
1039 /* Force standby if moving to/from SPDIF or if the output
1047 /* force output standby to start or stop SCO pcm stream if needed *
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  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.ui.workbench_3.6.1.M20101117-0800.jar 
  /prebuilts/tools/common/eclipse/
org.eclipse.ui.workbench_3.6.2.M20110210-1200.jar 

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