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  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Image11.cpp 291 D3D11_TEXTURE2D_DESC textureDesc;
292 colorBufferTexture->GetDesc(&textureDesc);
298 if (textureDesc.SampleDesc.Count > 1)
301 resolveDesc.Width = textureDesc.Width;
302 resolveDesc.Height = textureDesc.Height;
305 resolveDesc.Format = textureDesc.Format;
320 deviceContext->ResolveSubresource(srcTex, 0, colorBufferTexture, subresourceIndex, textureDesc.Format);
Renderer11.cpp     [all...]

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