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      1 /*
      2  * Copyright (C) 2012 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef SocketStreamHandleInternal_h
     32 #define SocketStreamHandleInternal_h
     33 
     34 #include "core/platform/network/SocketStreamHandle.h"
     35 #include "public/platform/WebSocketStreamHandleClient.h"
     36 #include "public/platform/WebURL.h"
     37 #include "wtf/PassOwnPtr.h"
     38 
     39 namespace WebKit {
     40 
     41 class WebData;
     42 class WebSocketStreamError;
     43 class WebSocketStreamHandle;
     44 
     45 }
     46 
     47 namespace WebCore {
     48 
     49 class SocketStreamHandleInternal : public WebKit::WebSocketStreamHandleClient {
     50 public:
     51     static PassOwnPtr<SocketStreamHandleInternal> create(SocketStreamHandle* handle)
     52     {
     53         return adoptPtr(new SocketStreamHandleInternal(handle));
     54     }
     55     virtual ~SocketStreamHandleInternal();
     56 
     57     void connect(const KURL&);
     58     int send(const char*, int);
     59     void close();
     60 
     61     virtual void didOpenStream(WebKit::WebSocketStreamHandle*, int);
     62     virtual void didSendData(WebKit::WebSocketStreamHandle*, int);
     63     virtual void didReceiveData(WebKit::WebSocketStreamHandle*, const WebKit::WebData&);
     64     virtual void didClose(WebKit::WebSocketStreamHandle*);
     65     virtual void didFail(WebKit::WebSocketStreamHandle*, const WebKit::WebSocketStreamError&);
     66 
     67     static WebKit::WebSocketStreamHandle* toWebSocketStreamHandle(SocketStreamHandle* handle)
     68     {
     69         if (handle && handle->m_internal)
     70             return handle->m_internal->m_socket.get();
     71         return 0;
     72     }
     73 
     74 private:
     75     explicit SocketStreamHandleInternal(SocketStreamHandle*);
     76 
     77     SocketStreamHandle* m_handle;
     78     OwnPtr<WebKit::WebSocketStreamHandle> m_socket;
     79     int m_maxPendingSendAllowed;
     80     int m_pendingAmountSent;
     81 };
     82 
     83 } // namespace WebCore
     84 
     85 #endif // SocketStreamHandleInternal_h
     86