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Searched
defs:uvs
(Results
1 - 3
of
3
) sorted by null
/external/skia/bench/
GameBench.cpp
200
SkPoint
uvs
[4] = {
variable
207
4, verts,
uvs
, NULL, NULL,
/external/replicaisland/src/com/replica/replicaisland/
TiledVertexGrid.java
120
final float[][]
uvs
= { uv0, uv1, uv2, uv3 };
local
122
grid.set(tileX, tileY, positions,
uvs
);
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
MeshHelper.java
164
DynamicArray<Number>
uvs
= null;
local
171
//
uvs
always must be added wheater we have texture or not
172
uvs
= (DynamicArray<Number>) mtFace.getFieldValue("uv");
173
uvCoordinates.add(new Vector2f(
uvs
.get(0, 0).floatValue(),
uvs
.get(0, 1).floatValue()));
174
uvCoordinates.add(new Vector2f(
uvs
.get(1, 0).floatValue(),
uvs
.get(1, 1).floatValue()));
175
uvCoordinates.add(new Vector2f(
uvs
.get(2, 0).floatValue(),
uvs
.get(2, 1).floatValue()));
218
if (
uvs
!= null) {
[
all
...]
Completed in 2368 milliseconds