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    Searched defs:vec3 (Results 1 - 15 of 15) sorted by null

  /external/chromium-trace/trace-viewer/third_party/gl-matrix/src/gl-matrix/
vec3.js 25 * @name vec3
27 var vec3 = {};
30 * Creates a new, empty vec3
32 * @returns {vec3} a new 3D vector
34 vec3.create = function() {
43 * Creates a new vec3 initialized with values from an existing vector
45 * @param {vec3} a vector to clone
46 * @returns {vec3} a new 3D vector
48 vec3.clone = function(a) {
57 * Creates a new vec3 initialized with the given value
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  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp 84 btVector3 vec3 = btVector3(); local
85 jmeBulletUtil::convert(env, vector3, &vec3);
86 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3);
101 btVector3 vec3 = btVector3(); local
102 jmeBulletUtil::convert(env, vector3, &vec3);
105 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3, vec4);
com_jme3_bullet_joints_HingeJoint.cpp 215 btVector3 vec3 = btVector3(); local
219 jmeBulletUtil::convert(env, axisA, &vec3);
221 btHingeConstraint* joint = new btHingeConstraint(*bodyA, *bodyB, vec1, vec2, vec3, vec4);
com_jme3_bullet_objects_PhysicsVehicle.cpp 139 btVector3 vec3 = btVector3(); local
142 jmeBulletUtil::convert(env, axle, &vec3);
144 btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel);
  /external/jmonkeyengine/engine/src/networking/com/jme3/network/serializing/serializers/
Vector3Serializer.java 15 Vector3f vec3 = new Vector3f(); local
16 vec3.x = data.getFloat();
17 vec3.y = data.getFloat();
18 vec3.z = data.getFloat();
19 return vec3;
23 Vector3f vec3 = (Vector3f) object; local
24 buffer.putFloat(vec3.x);
25 buffer.putFloat(vec3.y);
26 buffer.putFloat(vec3.z);
  /external/chromium-trace/trace-viewer/third_party/gl-matrix/dist/
gl-matrix.js 435 * @param {vec3} out the receiving vector
438 * @returns {vec3} out
610 * @name vec3
613 var vec3 = {};
616 * Creates a new, empty vec3
618 * @returns {vec3} a new 3D vector
620 vec3.create = function() {
629 * Creates a new vec3 initialized with values from an existing vector
631 * @param {vec3} a vector to clone
632 * @returns {vec3} a new 3D vecto
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  /external/eigen/test/eigen2/
eigen2_sparse_solvers.cpp 47 DenseVector vec2 = vec1, vec3 = vec1; local
54 m2.template marked<LowerTriangular>().solveTriangular(vec3));
59 m2.template marked<LowerTriangular>().transpose().solveTriangular(vec3));
64 m2.template marked<UpperTriangular>().solveTriangular(vec3));
69 m2.template marked<UpperTriangular>().transpose().solveTriangular(vec3));
eigen2_geometry.cpp 414 Vector3 vec3 = Vector3::Random(); local
417 mcross = mat3.colwise().cross(vec3);
418 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3));
419 mcross = mat3.rowwise().cross(vec3);
420 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3));
eigen2_geometry_with_eigen2_prefix.cpp 416 Vector3 vec3 = Vector3::Random(); local
419 mcross = mat3.colwise().cross(vec3);
420 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3));
421 mcross = mat3.rowwise().cross(vec3);
422 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3));
  /external/eigen/test/
sparse_solvers.cpp 47 DenseVector vec2 = vec1, vec3 = vec1; local
54 m2.template triangularView<Lower>().solve(vec3));
59 m2.template triangularView<Upper>().solve(vec3));
61 m2.conjugate().template triangularView<Upper>().solve(vec3));
67 mm2.conjugate().template triangularView<Upper>().solve(vec3));
73 m2.transpose().template triangularView<Upper>().solve(vec3));
78 m2.transpose().template triangularView<Lower>().solve(vec3));
100 m2.template triangularView<Lower>().solve(vec3));
geo_orthomethods.cpp 45 Vector3 vec3 = Vector3::Random(); local
48 mcross = mat3.colwise().cross(vec3);
49 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3));
50 mcross = mat3.rowwise().cross(vec3);
51 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3));
92 Vector3 vec3 = Vector3::Random(); local
97 mcross3N = mat3N.colwise().cross(vec3);
98 VERIFY_IS_APPROX(mcross3N.col(i), mat3N.col(i).cross(vec3));
102 mcrossN3 = matN3.rowwise().cross(vec3);
103 VERIFY_IS_APPROX(mcrossN3.row(i), matN3.row(i).cross(vec3));
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  /external/clang/test/Sema/
ext_vector_components.c 12 float3 vec3; local
25 vec3 = vec4.xyz; // legal, shorten
  /frameworks/native/include/ui/
vec3.h 108 typedef tvec3<float> vec3; typedef in namespace:android
  /external/clang/test/CodeGen/
init.c 34 typedef union vec3 { union
37 } vec3; typedef in typeref:union:vec3
38 vec3 f5(vec3 value) {
39 return (vec3) {{
  /frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
vlc_encode.cpp 2544 Int vec1, vec2, vec3; local
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