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    Searched refs:AUDIO_OUTPUT_FLAG_FAST (Results 1 - 6 of 6) sorted by null

  /frameworks/av/media/libmedia/
AudioTrack.cpp 278 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
855 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !(
861 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client");
863 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST);
910 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) {
950 if (flags & AUDIO_OUTPUT_FLAG_FAST) {
1004 if (flags & AUDIO_OUTPUT_FLAG_FAST) {
1006 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount);
1015 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount);
1017 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST);
    [all...]
SoundPool.cpp 609 channels, sample->getIMemory(), AUDIO_OUTPUT_FLAG_FAST, callback, userData);
612 channels, frameCount, AUDIO_OUTPUT_FLAG_FAST, callback, userData,
ToneGenerator.cpp     [all...]
  /system/core/include/system/
audio.h 392 AUDIO_OUTPUT_FLAG_FAST = 0x4, // output supports "fast tracks",
  /frameworks/wilhelm/src/android/
AudioPlayer_to_android.cpp     [all...]
  /hardware/libhardware_legacy/audio/
AudioPolicyManagerBase.cpp     [all...]

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