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  /cts/suite/audio_quality/lib/src/audio/
AudioLocal.cpp 18 #include "audio/AudioLocal.h"
20 bool AudioLocal::prepare(AudioHardware::SamplingRate samplingRate, int gain, int /*mode*/)
27 LOGE("AudioLocal cannot run");
41 bool AudioLocal::startPlaybackOrRecord(android::sp<Buffer>& buffer, int numberRepetition)
55 bool AudioLocal::waitForCompletion()
67 void AudioLocal::stopPlaybackOrRecord()
83 bool AudioLocal::issueCommandAndWaitForCompletion(AudioCommand command)
94 AudioLocal::~AudioLocal()
96 LOGV("~AudioLocal");
    [all...]
  /cts/suite/audio_quality/lib/include/audio/
AudioLocal.h 33 class AudioLocal: public android::Thread, public AudioHardware {
42 virtual ~AudioLocal();
44 AudioLocal();
AudioPlaybackLocal.h 25 #include "AudioLocal.h"
28 class AudioPlaybackLocal: public AudioLocal {
AudioRecordingLocal.h 25 #include "AudioLocal.h"
28 class AudioRecordingLocal: public AudioLocal {
  /cts/suite/audio_quality/test/
AudioLocalTest.cpp 22 #include <audio/AudioLocal.h>
28 class AudioPlayerDummy: public AudioLocal {
AudioPlayTestCommon.h 28 #include <audio/AudioLocal.h>
AudioRecordPlayTestCommon.h 29 #include <audio/AudioLocal.h>

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