HomeSort by relevance Sort by last modified time
    Searched refs:CompositingState (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderLayerCompositor.h 240 void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*, OverlapMap*, struct CompositingState&, bool& layersChanged, bool& descendantHas3DTransform);
RenderLayerCompositor.cpp 179 struct CompositingState {
180 CompositingState(RenderLayer* compAncestor, bool testOverlap)
190 CompositingState(const CompositingState& other)
407 CompositingState compState(updateRoot, true);
769 void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer* layer, OverlapMap* overlapMap, CompositingState& compositingState, bool& layersChanged, bool& descendantHas3DTransform)
789 if (compositingState.m_compositingAncestor && compositingState.m_compositingAncestor->renderer()->isVideo())
800 CompositingReasons overlapCompositingReason = compositingState.m_subtreeIsCompositing ? CompositingReasonAssumedOverlap : CompositingReasonNone
    [all...]

Completed in 32 milliseconds