HomeSort by relevance Sort by last modified time
    Searched refs:GamepadProvider (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/content/browser/gamepad/
gamepad_provider.cc 24 GamepadProvider::ClosureAndThread::ClosureAndThread(
31 GamepadProvider::ClosureAndThread::~ClosureAndThread() {
34 GamepadProvider::GamepadProvider()
41 GamepadProvider::GamepadProvider(scoped_ptr<GamepadDataFetcher> fetcher)
48 GamepadProvider::~GamepadProvider() {
59 base::SharedMemoryHandle GamepadProvider::GetSharedMemoryHandleForProcess(
66 void GamepadProvider::Pause()
    [all...]
gamepad_provider.h 31 class CONTENT_EXPORT GamepadProvider :
34 GamepadProvider();
37 explicit GamepadProvider(scoped_ptr<GamepadDataFetcher> fetcher);
39 virtual ~GamepadProvider();
123 static GamepadProvider* instance_;
125 DISALLOW_COPY_AND_ASSIGN(GamepadProvider);
gamepad_service.h 19 class GamepadProvider;
23 // Owns the GamepadProvider (the background polling thread) and keeps track of
52 // Stop/join with the background thread in GamepadProvider |provider_|.
68 scoped_ptr<GamepadProvider> provider_;
gamepad_service.cc 21 provider_(new GamepadProvider(fetcher.Pass())) {
39 provider_.reset(new GamepadProvider);
gamepad_provider_unittest.cc 47 GamepadProvider* CreateProvider(const WebGamepads& test_data) {
49 provider_.reset(new GamepadProvider(
58 scoped_ptr<GamepadProvider> provider_;
78 GamepadProvider* provider = CreateProvider(test_data);
127 GamepadProvider* provider = CreateProvider(no_button_data);

Completed in 70 milliseconds