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Searched
refs:Gestures
(Results
1 - 13
of
13
) sorted by null
/external/chromium_org/ui/base/gestures/
gesture_sequence.h
10
#include "ui/base/
gestures
/gesture_point.h"
11
#include "ui/base/
gestures
/gesture_recognizer.h"
33
// A GestureSequence recognizes
gestures
from touch sequences.
42
typedef GestureRecognizer::
Gestures
Gestures
;
47
// Caller would be responsible for freeing up
Gestures
.
48
virtual
Gestures
* ProcessTouchEventForGesture(const TouchEvent& event,
85
// Tap
gestures
.
86
void AppendTapDownGestureEvent(const GesturePoint& point,
Gestures
*
gestures
);
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all
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gesture_recognizer.h
12
#include "ui/base/
gestures
/gesture_types.h"
17
// into
gestures
.
23
typedef ScopedVector<GestureEvent>
Gestures
;
30
// Caller would be responsible for freeing up
Gestures
.
31
virtual
Gestures
* ProcessTouchEventForGesture(const TouchEvent& event,
gesture_sequence.cc
5
#include "ui/base/
gestures
/gesture_sequence.h"
17
#include "ui/base/
gestures
/gesture_configuration.h"
18
#include "ui/base/
gestures
/gesture_util.h"
344
GestureSequence::
Gestures
* GestureSequence::ProcessTouchEventForGesture(
375
// NOTE: when modifying these state transitions, also update
gestures
.dot
376
scoped_ptr<
Gestures
>
gestures
(new
Gestures
());
387
AppendBeginGestureEvent(point,
gestures
.get());
403
TouchDown(event, point,
gestures
.get())
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...]
gesture_recognizer_impl.h
14
#include "ui/base/
gestures
/gesture_recognizer.h"
48
// Sets up the target consumer for
gestures
based on the touch-event.
52
virtual
Gestures
* ProcessTouchEventForGesture(
gesture_recognizer_impl.cc
5
#include "ui/base/
gestures
/gesture_recognizer_impl.h"
13
#include "ui/base/
gestures
/gesture_configuration.h"
14
#include "ui/base/
gestures
/gesture_sequence.h"
15
#include "ui/base/
gestures
/gesture_types.h"
227
GestureSequence::
Gestures
* GestureRecognizerImpl::ProcessTouchEventForGesture(
/external/chromium_org/content/browser/renderer_host/
render_widget_host_view_guest.cc
121
scoped_ptr<ui::GestureRecognizer::
Gestures
>
gestures
;
local
122
gestures
.reset(gesture_recognizer_->ProcessTouchEventForGesture(
124
ProcessGestures(
gestures
.get());
541
// Pinch
gestures
are disabled by default on windows desktop. See
574
ui::GestureRecognizer::
Gestures
*
gestures
) {
575
if ((
gestures
== NULL) ||
gestures
->empty())
577
for (ui::GestureRecognizer::
Gestures
::iterator g_it = gestures->begin()
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...]
render_widget_host_view_guest.h
14
#include "ui/base/
gestures
/gesture_recognizer.h"
15
#include "ui/base/
gestures
/gesture_types.h"
206
// Process all of the given
gestures
(passes them on to renderer)
207
void ProcessGestures(ui::GestureRecognizer::
Gestures
*
gestures
);
render_widget_host_view_win.cc
182
// Windows
gestures
are streams of messages with begin/end messages that
931
scoped_ptr<ui::GestureRecognizer::
Gestures
>
gestures
;
local
932
gestures
.reset(gesture_recognizer_->ProcessTouchEventForGesture(
934
ProcessGestures(
gestures
.get());
2263
scoped_ptr<ui::GestureRecognizer::Gestures>
gestures
;
local
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...]
render_widget_host_view_win.h
26
#include "ui/base/
gestures
/gesture_recognizer.h"
27
#include "ui/base/
gestures
/gesture_types.h"
390
// Process all of the given
gestures
(passes them on to renderer)
391
void ProcessGestures(ui::GestureRecognizer::
Gestures
*
gestures
);
435
// Sets the appropriate mode for raw-touches or
gestures
. Currently touch mode
/frameworks/base/docs/html/design/
design_toc.cs
31
<li><a href="<?cs var:toroot ?>design/patterns/
gestures
.html">
Gestures
</a></li>
/external/chromium_org/ui/aura/
root_window.h
23
#include "ui/base/
gestures
/gesture_recognizer.h"
24
#include "ui/base/
gestures
/gesture_types.h"
333
bool ProcessGestures(ui::GestureRecognizer::
Gestures
*
gestures
);
root_window.cc
29
#include "ui/base/
gestures
/gesture_recognizer.h"
30
#include "ui/base/
gestures
/gesture_types.h"
457
scoped_ptr<ui::GestureRecognizer::
Gestures
>
gestures
;
local
458
gestures
.reset(gesture_recognizer_->ProcessTouchEventForGesture(
460
ProcessGestures(
gestures
.get());
763
bool RootWindow::ProcessGestures(ui::GestureRecognizer::
Gestures
*
gestures
) {
764
if (!
gestures
||
gestures
->empty()
1144
scoped_ptr<ui::GestureRecognizer::Gestures>
gestures
;
local
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...]
/frameworks/base/docs/html/training/
training_toc.cs
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