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    Searched refs:IsDepthStencilFormat (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
renderer11_utils.h 72 bool IsDepthStencilFormat(DXGI_FORMAT format);
TextureStorage11.cpp 54 if (d3d11::IsDepthStencilFormat(format))
233 if (d3d11::IsDepthStencilFormat(convertedFormat))
454 if (d3d11::IsDepthStencilFormat(convertedFormat))
renderer11_utils.cpp 641 bool IsDepthStencilFormat(DXGI_FORMAT format)
Image11.cpp 384 ASSERT(!d3d11::IsDepthStencilFormat(dxgiFormat)); // We should never get here for depth textures

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