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Searched
refs:LVDBE_SUCCESS
(Results
1 - 6
of
6
) sorted by null
/frameworks/av/media/libeffects/lvm/lib/Bass/src/
LVDBE_Init.c
51
/*
LVDBE_SUCCESS
Succeeded */
111
return(
LVDBE_SUCCESS
);
137
/*
LVDBE_SUCCESS
Initialisation succeeded */
285
return(
LVDBE_SUCCESS
);
LVDBE_Process.c
63
/*
LVDBE_SUCCESS
Succeeded */
196
return(
LVDBE_SUCCESS
);
LVDBE_Control.c
43
/*
LVDBE_SUCCESS
Always succeeds */
58
return(
LVDBE_SUCCESS
);
74
/*
LVDBE_Success
Always succeeds */
89
return(
LVDBE_SUCCESS
);
300
/*
LVDBE_SUCCESS
Always succeeds */
375
return(
LVDBE_SUCCESS
);
/frameworks/av/media/libeffects/lvm/lib/Bass/lib/
LVDBE.h
141
LVDBE_SUCCESS
= 0, /* Successful return from a routine */
294
/*
LVDBE_SUCCESS
Succeeded */
328
/*
LVDBE_SUCCESS
Initialisation succeeded */
357
/*
LVDBE_SUCCESS
Always succeeds */
381
/*
LVDBE_Success
Always succeeds */
422
/*
LVDBE_SUCCESS
Always succeeds */
447
/*
LVDBE_SUCCESS
Succeeded */
/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
LVM_Control.c
629
if (DBE_Status !=
LVDBE_SUCCESS
)
[
all
...]
LVM_Init.c
739
if (LVDBE_Status !=
LVDBE_SUCCESS
) return((LVM_ReturnStatus_en)LVDBE_Status);
[
all
...]
Completed in 359 milliseconds