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    Searched refs:LVDBE_SUCCESS (Results 1 - 6 of 6) sorted by null

  /frameworks/av/media/libeffects/lvm/lib/Bass/src/
LVDBE_Init.c 51 /* LVDBE_SUCCESS Succeeded */
111 return(LVDBE_SUCCESS);
137 /* LVDBE_SUCCESS Initialisation succeeded */
285 return(LVDBE_SUCCESS);
LVDBE_Process.c 63 /* LVDBE_SUCCESS Succeeded */
196 return(LVDBE_SUCCESS);
LVDBE_Control.c 43 /* LVDBE_SUCCESS Always succeeds */
58 return(LVDBE_SUCCESS);
74 /* LVDBE_Success Always succeeds */
89 return(LVDBE_SUCCESS);
300 /* LVDBE_SUCCESS Always succeeds */
375 return(LVDBE_SUCCESS);
  /frameworks/av/media/libeffects/lvm/lib/Bass/lib/
LVDBE.h 141 LVDBE_SUCCESS = 0, /* Successful return from a routine */
294 /* LVDBE_SUCCESS Succeeded */
328 /* LVDBE_SUCCESS Initialisation succeeded */
357 /* LVDBE_SUCCESS Always succeeds */
381 /* LVDBE_Success Always succeeds */
422 /* LVDBE_SUCCESS Always succeeds */
447 /* LVDBE_SUCCESS Succeeded */
  /frameworks/av/media/libeffects/lvm/lib/Bundle/src/
LVM_Control.c 629 if (DBE_Status != LVDBE_SUCCESS)
    [all...]
LVM_Init.c 739 if (LVDBE_Status != LVDBE_SUCCESS) return((LVM_ReturnStatus_en)LVDBE_Status);
    [all...]

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