/external/chromium_org/third_party/cld/encodings/compact_lang_det/ |
ext_lang_enc.h | 23 #define X_BORK_BORK_BORK (Language)(EXT_LANGUAGE_BASE+0) 24 #define X_PIG_LATIN (Language)(EXT_LANGUAGE_BASE+1) 25 #define X_HACKER (Language)(EXT_LANGUAGE_BASE+2) 26 #define X_KLINGON (Language)(EXT_LANGUAGE_BASE+3) 27 #define X_ELMER_FUDD (Language)(EXT_LANGUAGE_BASE+4) 29 // Pseudo-languages for Unicode scripts that express a single language 30 #define X_OGHAM (Language)(EXT_LANGUAGE_BASE+5) 31 #define X_RUNIC (Language)(EXT_LANGUAGE_BASE+6) 32 #define X_YI (Language)(EXT_LANGUAGE_BASE+7) 33 #define X_OLD_ITALIC (Language)(EXT_LANGUAGE_BASE+8 [all...] |
compact_lang_det.h | 19 // UNKNOWN_LANGUAGE is returned if no language's internal reliablity measure 21 // JPEG, and also with some text in languages outside the Google Language 59 // Scan interchange-valid UTF-8 bytes and detect most likely language, 74 // language mixture fractions based on just the non-tag text. 83 // is_reliable set true if the returned Language is some amount more 84 // probable then the second-best Language. Calculation is a complex function 86 // Return value: the most likely Language for the majority of the input text 94 // language codes from ext_lang_enc.h 107 // Scan interchange-valid UTF-8 bytes and detect most likely language 108 Language DetectLanguage(const DetectionTables* tables [all...] |
compact_lang_det.cc | 14 // Scan interchange-valid UTF-8 bytes and detect most likely language 15 Language CompactLangDet::DetectLanguage( 22 Language language3[3]; 27 Language plus_one = UNKNOWN_LANGUAGE; 30 Language language_hint = UNKNOWN_LANGUAGE; 32 Language lang = CompactLangDetImpl::DetectLanguageSummaryV25( 56 Language CompactLangDet::DetectLanguageSummary( 61 Language* language3, 68 Language plus_one = UNKNOWN_LANGUAGE; 71 Language language_hint = UNKNOWN_LANGUAGE [all...] |
compact_lang_det_impl.h | 44 actually 38 languages. This gets rid of about 110 language that 53 Hint -- EXPERIMENTAL flag for compact_lang_det_test.cc to indicate a language 68 If the top language is reliable and >= 70% of the document, return. 69 Else if the top language is reliable and top+2nd >= say 94%, return. 70 Else, either the top language is not reliable or there is a lot of 81 // Scan interchange-valid UTF-8 bytes and detect most likely language, 93 const Language* perscript_lang; 120 // language mixture fractions based on just the non-tag text. 128 // average score for each language over a body of training text. A 133 // is_reliable set true if the returned Language is at least 2**30 times mor [all...] |
cldutil_dbg.h | 30 // Return a 3-byte + NUL code for language 31 void DbgLangName3(Language lang, char* temp); 33 // Show all per-language totals 45 // Debug print language name(s) 47 const Language cur_lang, const bool cur_unreliable, 48 Language prior_lang, bool prior_unreliable); 50 // Debug print language name(s) 52 const Language lang1, const Language lang2, bool diff_prior); 55 void PrintText(FILE* f, Language cur_lang, const string& str) [all...] |
cldutil_dbg_empty.cc | 31 // Return a 3-byte + NUL code for language 32 void DbgLangName3(Language lang, char* temp) {}; 34 // Show all per-language totals 46 // Debug print language name(s) 48 const Language cur_lang, const bool cur_unreliable, 49 Language prior_lang, bool prior_unreliable) {}; 51 // Debug print language name(s) 53 const Language lang1, const Language lang2, bool diff_prior) {}; 56 void PrintText(FILE* f, Language cur_lang, const string& str) {} [all...] |
getonescriptspan.h | 24 Language lang; // Language identified for this span 100 // Increases language bias by delta 102 Language key, int delta); 118 Language spanlang_;
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ext_lang_enc.cc | 17 // Language names above NUM_LANGUAGES 22 // Pseudo-languages for Unicode scripts that express a single language 200 // Add new language declared names just before here 207 // Language codes above NUM_LANGUAGES 215 // Pseudo-languages for Unicode scripts that express a single language 230 // Given the Language, returns its string name used as the output by 233 // TG_UNKNOWN_LANGUAGE is used as a placeholder for the "ignore me" language, 235 const char* ExtLanguageName(const Language lang) { 254 // Given the Language, returns its Language enum spelling, for use b [all...] |
/external/chromium_org/third_party/cld/languages/public/ |
languages.h | 8 // This interface defines the Language enum and functions that depend 9 // only on Language values. 11 // A hash-function for Language, hash<Language>, is defined in 15 // Language enum defined in languages.proto 20 // - The Language enum in the default namespace. 26 // This one is a simple cleaned up version of language.proto, making the enum 37 // Return the default language (ENGLISH). 38 Language default_language(); 42 // Language predicate [all...] |
/external/chromium_org/third_party/cld/encodings/ |
lang_enc.h | 5 // This file is for i18n. It contains two enums, namely Language and 6 // Encoding, where Language is the linguistic convention, and Encoding 7 // contains information on both language encoding and character set. 9 // The language and encoding are both based on Teragram's conventions, 14 // Language/Encoding enums, language/encoding string names (typically 15 // the output from Language Encoding identifier), and language codes 18 // NOTE: Both Language and Encoding enums should always start from 32 // Given the language, returns a pointer to an array of encodings thi [all...] |
/external/chromium_org/tools/gyp/tools/Xcode/Specifications/ |
gyp.pbfilespec | 23 Language = "xcode.lang.gyp";
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/external/chromium_org/third_party/cld/encodings/compact_lang_det/win/ |
cld_unicodetext.h | 15 // Detects a language of the UTF-16 encoded zero-terminated text. 18 // [in] text - UTF-16 encoded text to detect a language of. 20 // [out] is_reliable - true, if returned language was detected reliably. 23 // Language counts only if it's detected in more than 20% of the text. 29 // Returns: Language enum. 33 Language DetectLanguageOfUnicodeText(
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/external/libvpx/libvpx/examples/includes/geshi/contrib/ |
langcheck.php | 6 * and the language files in subdirectory "../geshi/") 67 <title>GeSHi Language File Validation Script</title> 119 <h2>GeSHi Language File Validation Script</h2> 121 parent directory or in your include_path, and that the language files are in a 125 your language files can be improved. Please be patient, as this might take some time.</p> 150 report_error(TYPE_ERROR, 'There\'s no information present on where to find the language files!'); 161 echo "</li>\n<li>Listing available language files ... "; 164 report_error(TYPE_ERROR, 'Error requesting listing for available language files!'); 184 report_error(TYPE_WARNING, 'Unable to locate any usable language files in "'.GESHI_LANG_ROOT.'"!'); 196 echo "</li>\n<li>Validating language file for '$lang' ... " [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/ |
access-nsieve.js | 1 // The Great Computer Language Shootout
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bitops-nsieve-bits.js | 1 // The Great Computer Language Shootout
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controlflow-recursive.js | 1 // The Computer Language Shootout
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math-spectral-norm.js | 1 // The Great Computer Language Shootout
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/ |
access-nsieve.js | 1 // The Great Computer Language Shootout
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bitops-nsieve-bits.js | 1 // The Great Computer Language Shootout
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controlflow-recursive.js | 1 // The Computer Language Shootout
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math-spectral-norm.js | 1 // The Great Computer Language Shootout
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/ |
access-nsieve.js | 1 // The Great Computer Language Shootout
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bitops-nsieve-bits.js | 1 // The Great Computer Language Shootout
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controlflow-recursive.js | 1 // The Computer Language Shootout
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math-spectral-norm.js | 1 // The Great Computer Language Shootout
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