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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Layers.java 24 public class Layers extends GraphicsActivity {
  /external/chromium_org/ash/wm/
activation_controller_unittest.cc 419 // hiding windows layers stacked above the newly active window while they
433 typedef std::vector<ui::Layer*> Layers;
434 const Layers& children = w1->parent()->layer()->children();
435 Layers::const_iterator w1_iter =
437 Layers::const_iterator w2_iter =
  /external/chromium_org/ui/views/corewm/
focus_controller_unittest.cc 821 typedef std::vector<ui::Layer*> Layers;
822 const Layers& children = w3->parent()->layer()->children();
823 Layers::const_iterator w3_iter =
825 Layers::const_iterator w2_iter =
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  /external/chromium_org/ui/views/widget/
native_widget_aura.cc 683 typedef std::vector<ui::Layer*> Layers;
684 const Layers& root_layers(delegate_->GetRootLayers());
688 Layers::const_iterator child_layer_iter(
698 Layers::const_iterator root_layer_iter(
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  /external/chromium_org/third_party/mesa/src/docs/
MESA_texture_array.spec 153 "<zoffset>" to include layers of an array texture.)
601 number of layers in the texture."
653 the layers are treated as rows or images. These groups are then...
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  /external/mesa3d/docs/
MESA_texture_array.spec 153 "<zoffset>" to include layers of an array texture.)
601 number of layers in the texture."
653 the layers are treated as rows or images. These groups are then...
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