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    Searched refs:NAME_STATE (Results 1 - 7 of 7) sorted by null

  /development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/
PlayerSetupActivity.java 59 private static final int NAME_STATE = 0;
62 private int mEntryState = NAME_STATE;
194 case (NAME_STATE) :
  /external/chromium_org/third_party/zlib/
deflate.h 53 #define NAME_STATE 73
deflate.c 710 s->status = NAME_STATE;
714 s->status = NAME_STATE;
716 if (s->status == NAME_STATE) {
    [all...]
  /external/qemu/distrib/zlib-1.2.3/
deflate.h 53 #define NAME_STATE 73
deflate.c 674 s->status = NAME_STATE;
678 s->status = NAME_STATE;
680 if (s->status == NAME_STATE) {
869 status != NAME_STATE &&
    [all...]
  /external/zlib/src/
deflate.h 56 #define NAME_STATE 73
deflate.c 787 s->status = NAME_STATE;
791 s->status = NAME_STATE;
793 if (s->status == NAME_STATE) {
    [all...]

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