HomeSort by relevance Sort by last modified time
    Searched refs:PAUSING (Results 1 - 7 of 7) sorted by null

  /frameworks/av/services/audioflinger/
TrackBase.h 36 PAUSING,
PlaybackTracks.h 90 bool isPausing() const { return mState == PAUSING; }
Tracks.cpp 461 case PAUSING:
640 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
681 mState = PAUSING;
682 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
725 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
    [all...]
Threads.cpp     [all...]
  /frameworks/base/services/java/com/android/server/am/
ActivityStack.java 130 PAUSING,
169 * When we are in the process of pausing an activity, before starting the
274 mService.logAppTooSlow(r.app, r.pauseTime, "pausing " + r);
736 if (DEBUG_STATES) Slog.v(TAG, "Moving to PAUSING: " + prev);
737 else if (DEBUG_PAUSE) Slog.v(TAG, "Start pausing: " + prev);
743 prev.state = ActivityState.PAUSING;
784 // activity has started. If we're pausing the activity just because
    [all...]
ActivityRecord.java 103 long pauseTime; // last time we started pausing the activity
    [all...]
ActivityManagerService.java     [all...]

Completed in 133 milliseconds