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    Searched refs:PIXMAP (Results 1 - 14 of 14) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglPixmapSurface.cpp 29 EglSurface(dpy, PIXMAP,config,0,0),
EglSurface.h 35 PIXMAP = 3
EglX11Api.cpp 42 PIXMAP
299 return new SrfcInfo(pix,SrfcInfo::PIXMAP);
EglMacApi.cpp 119 //no support for pixmap in mac
137 //no support for pixmap in mac
192 case EglSurface::PIXMAP: // not supported on Mac
EglWindowsApi.cpp 101 PIXMAP = 2
122 m_type(PIXMAP){
EglImp.cpp 547 EGLNativePixmapType pixmap,
557 if(EglPixmapSurface::alreadyAssociatedWithConfig(pixmap)) {
562 if(!EglOS::checkPixmapPixelFormatMatch(dpy->nativeType(),pixmap,cfg,&width,&height)) {
565 SurfacePtr pixSurface(new EglPixmapSurface(dpy, pixmap,cfg));
729 //checking native pixmap validity
730 if(newReadPtr->type() == EglSurface::PIXMAP && !EglOS::validNativePixmap(nativeDisplay,nativeRead)) {
733 if(newDrawPtr->type() == EglSurface::PIXMAP && !EglOS::validNativePixmap(nativeDisplay,nativeDraw)) {
881 if(read->type() == EglSurface::PIXMAP &&
891 if(draw->type() == EglSurface::PIXMAP &&
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
xm_api.h 98 * GL_FALSE = use an off-screen pixmap for back buffer
163 * Create an XMesaBuffer from an X pixmap.
166 Pixmap p,
171 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
238 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
257 * Texture from Pixmap
269 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
317 PIXMAP, /* GLX pixmap */
    [all...]
xm_api.c 286 * Return the size of the window (or pixmap) that corresponds to the
431 * \param d the corresponding X drawable (window or pixmap)
432 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
445 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
551 * \param window the window/pixmap we're rendering into
552 * \param cmap the colormap associated with the window/pixmap
584 * X Pixmap is 32bpp, there's no guarantee that the alpha channel
652 * GL_FALSE = use an off-screen pixmap for back buffer
946 * X window or pixmap.
998 * Create a new XMesaBuffer from an X pixmap
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.h 98 * GL_FALSE = use an off-screen pixmap for back buffer
163 * Create an XMesaBuffer from an X pixmap.
166 Pixmap p,
171 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
238 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
257 * Texture from Pixmap
269 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
317 PIXMAP, /* GLX pixmap */
    [all...]
xm_api.c 286 * Return the size of the window (or pixmap) that corresponds to the
431 * \param d the corresponding X drawable (window or pixmap)
432 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
445 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
551 * \param window the window/pixmap we're rendering into
552 * \param cmap the colormap associated with the window/pixmap
584 * X Pixmap is 32bpp, there's no guarantee that the alpha channel
652 * GL_FALSE = use an off-screen pixmap for back buffer
946 * X window or pixmap.
998 * Create a new XMesaBuffer from an X pixmap
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
xmesaP.h 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
130 PIXMAP, /* GLX pixmap */
147 * Either <ximage> or <pixmap> will be used, never both.
148 * In any case, <drawable> always equals <pixmap>.
149 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one
159 XMesaPixmap pixmap; /* Back color buffer */ member in struct:xmesa_renderbuffer
160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
190 BufferType type; /* window, pixmap, pbuffer or glxwindow */
203 /* BACK_PIXMAP = use Pixmap for back buffer *
    [all...]
xm_api.c 112 * 2 = shared Pixmap support available also
237 * Return the size of the window (or pixmap) that corresponds to the
250 stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height);
274 * \param d the corresponding X drawable (window or pixmap)
275 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
286 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
310 b->frontxrb->pixmap = (XMesaPixmap) d;
553 * \param window the window/pixmap we're rendering into
554 * \param cmap the colormap associated with the window/pixmap
607 ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window)
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  /external/mesa3d/src/mesa/drivers/x11/
xmesaP.h 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
130 PIXMAP, /* GLX pixmap */
147 * Either <ximage> or <pixmap> will be used, never both.
148 * In any case, <drawable> always equals <pixmap>.
149 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one
159 XMesaPixmap pixmap; /* Back color buffer */ member in struct:xmesa_renderbuffer
160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
190 BufferType type; /* window, pixmap, pbuffer or glxwindow */
203 /* BACK_PIXMAP = use Pixmap for back buffer *
    [all...]
xm_api.c 112 * 2 = shared Pixmap support available also
237 * Return the size of the window (or pixmap) that corresponds to the
250 stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height);
274 * \param d the corresponding X drawable (window or pixmap)
275 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
286 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
310 b->frontxrb->pixmap = (XMesaPixmap) d;
553 * \param window the window/pixmap we're rendering into
554 * \param cmap the colormap associated with the window/pixmap
607 ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window)
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