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Searched
refs:Renderer9
(Results
1 - 21
of
21
) sorted by null
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Fence9.h
16
class
Renderer9
;
21
explicit Fence9(rx::
Renderer9
*renderer);
33
rx::
Renderer9
*mRenderer;
Query9.h
16
class
Renderer9
;
21
Query9(rx::
Renderer9
*renderer, GLenum type);
34
rx::
Renderer9
*mRenderer;
IndexBuffer9.h
16
class
Renderer9
;
21
explicit IndexBuffer9(
Renderer9
*const renderer);
43
rx::
Renderer9
*const mRenderer;
RenderTarget9.h
18
class
Renderer9
;
35
Renderer9
*mRenderer;
SwapChain9.h
17
class
Renderer9
;
22
SwapChain9(
Renderer9
*renderer, HWND window, HANDLE shareHandle,
42
Renderer9
*mRenderer;
Blit.h
21
class
Renderer9
;
28
explicit Blit(
Renderer9
*renderer);
46
rx::
Renderer9
*mRenderer;
77
D3DShaderType *(
Renderer9
::*createShader)(const DWORD *, size_t length),
VertexBuffer9.h
16
class
Renderer9
;
21
explicit VertexBuffer9(rx::
Renderer9
*const renderer);
48
rx::
Renderer9
*const mRenderer;
Renderer9.cpp
8
//
Renderer9
.cpp: Implements a back-end specific class for the D3D9 renderer.
17
#include "libGLESv2/renderer/
Renderer9
.h"
81
Renderer9
::
Renderer9
(egl::Display *display, HDC hDc, bool softwareDevice) : Renderer(display), mDc(hDc), mSoftwareDevice(softwareDevice)
120
Renderer9
::~
Renderer9
()
172
Renderer9
*
Renderer9
::makeRenderer9(Renderer *renderer)
174
ASSERT(HAS_DYNAMIC_TYPE(rx::
Renderer9
*, renderer));
175
return static_cast<rx::
Renderer9
*>(renderer)
[
all
...]
Image9.h
24
class
Renderer9
;
70
Renderer9
*mRenderer;
RenderTarget9.cpp
12
#include "libGLESv2/renderer/
Renderer9
.h"
22
mRenderer =
Renderer9
::makeRenderer9(renderer);
41
mRenderer =
Renderer9
::makeRenderer9(renderer);
TextureStorage9.h
19
class
Renderer9
;
52
Renderer9
*mRenderer;
Query9.cpp
14
#include "libGLESv2/renderer/
Renderer9
.h"
19
Query9::Query9(rx::
Renderer9
*renderer, GLenum type) : QueryImpl(type)
Fence9.cpp
13
#include "libGLESv2/renderer/
Renderer9
.h"
18
Fence9::Fence9(rx::
Renderer9
*renderer)
TextureStorage9.cpp
13
#include "libGLESv2/renderer/
Renderer9
.h"
24
mRenderer(
Renderer9
::makeRenderer9(renderer)),
121
: TextureStorage9(renderer, GetTextureUsage(
Renderer9
::makeRenderer9(renderer)->ConvertTextureInternalFormat(internalformat), usage, forceRenderable))
218
: TextureStorage9(renderer, GetTextureUsage(
Renderer9
::makeRenderer9(renderer)->ConvertTextureInternalFormat(internalformat), usage, forceRenderable))
Renderer9.h
7
//
Renderer9
.h: Defines a back-end specific class for the D3D9 renderer.
31
class
Renderer9
: public Renderer
34
Renderer9
(egl::Display *display, HDC hDc, bool softwareDevice);
35
virtual ~
Renderer9
();
37
static
Renderer9
*makeRenderer9(Renderer *renderer);
199
DISALLOW_COPY_AND_ASSIGN(
Renderer9
);
IndexBuffer9.cpp
11
#include "libGLESv2/renderer/
Renderer9
.h"
16
IndexBuffer9::IndexBuffer9(
Renderer9
*const renderer) : mRenderer(renderer)
Blit.cpp
16
#include "libGLESv2/renderer/
Renderer9
.h"
49
Blit::Blit(rx::
Renderer9
*renderer)
120
D3DShaderType *(rx::
Renderer9
::*createShader)(const DWORD *, size_t length),
159
return setShader<IDirect3DVertexShader9>(shader, "vs_2_0", &rx::
Renderer9
::createVertexShader, &IDirect3DDevice9::SetVertexShader);
164
return setShader<IDirect3DPixelShader9>(shader, "ps_2_0", &rx::
Renderer9
::createPixelShader, &IDirect3DDevice9::SetPixelShader);
Renderer.cpp
14
#include "libGLESv2/renderer/
Renderer9
.h"
200
renderer = new rx::
Renderer9
(display, hDc, softwareDevice);
SwapChain9.cpp
12
#include "libGLESv2/renderer/
Renderer9
.h"
17
SwapChain9::SwapChain9(
Renderer9
*renderer, HWND window, HANDLE shareHandle,
VertexBuffer9.cpp
14
#include "libGLESv2/renderer/
Renderer9
.h"
24
VertexBuffer9::VertexBuffer9(rx::
Renderer9
*const renderer) : mRenderer(renderer)
Image9.cpp
16
#include "libGLESv2/renderer/
Renderer9
.h"
151
mRenderer =
Renderer9
::makeRenderer9(renderer);
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