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  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_atifragshader.h 35 _swrast_exec_fragment_shader( struct gl_context *ctx, SWspan *span );
s_texcombine.h 35 _swrast_texture_span( struct gl_context *ctx, SWspan *span );
s_alpha.h 36 _swrast_alpha_test( const struct gl_context *ctx, SWspan *span );
s_depth.h 38 _swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
41 _swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span );
44 _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span );
s_fog.h 40 _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span );
s_fragprog.h 38 _swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);
s_logic.h 37 SWspan *span);
s_masking.h 39 SWspan *span, GLuint buf);
s_blend.h 38 _swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
s_zoom.h 34 const SWspan *span, const GLvoid *rgba);
38 const SWspan *span, const GLvoid *rgb);
42 const SWspan *span);
s_stencil.h 36 _swrast_stencil_and_ztest_span(struct gl_context *ctx, SWspan *span);
s_span.h 98 * The SWspan structure describes the colors, Z, fogcoord, texcoords,
169 } SWspan;
188 _swrast_span_default_attribs(struct gl_context *ctx, SWspan *span);
191 _swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span );
200 _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span);
215 SWspan *span);
s_bitmap.c 56 SWspan span;
155 SWspan span;
  /external/mesa3d/src/mesa/swrast/
s_atifragshader.h 35 _swrast_exec_fragment_shader( struct gl_context *ctx, SWspan *span );
s_texcombine.h 35 _swrast_texture_span( struct gl_context *ctx, SWspan *span );
s_alpha.h 36 _swrast_alpha_test( const struct gl_context *ctx, SWspan *span );
s_depth.h 38 _swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
41 _swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span );
44 _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span );
s_fog.h 40 _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span );
s_fragprog.h 38 _swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);
s_logic.h 37 SWspan *span);
s_masking.h 39 SWspan *span, GLuint buf);
s_blend.h 38 _swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
s_zoom.h 34 const SWspan *span, const GLvoid *rgba);
38 const SWspan *span, const GLvoid *rgb);
42 const SWspan *span);
s_stencil.h 36 _swrast_stencil_and_ztest_span(struct gl_context *ctx, SWspan *span);
s_span.h 98 * The SWspan structure describes the colors, Z, fogcoord, texcoords,
169 } SWspan;
188 _swrast_span_default_attribs(struct gl_context *ctx, SWspan *span);
191 _swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span );
200 _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span);
215 SWspan *span);

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