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    Searched refs:SessionStateAnimator (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/ash/wm/
session_state_controller_impl.cc 58 internal::SessionStateAnimator::kAllContainersMask,
59 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY,
60 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE);
72 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS,
73 internal::SessionStateAnimator::ANIMATION_FADE_IN,
74 internal::SessionStateAnimator::ANIMATION_SPEED_SHOW_LOCK_SCREEN);
87 internal::SessionStateAnimator::DESKTOP_BACKGROUND |
88 internal::SessionStateAnimator::LAUNCHER |
89 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
90 internal::SessionStateAnimator::ANIMATION_RESTORE
    [all...]
lock_state_controller_impl2_unittest.cc 33 using internal::SessionStateAnimator;
134 new SessionStateAnimator::TestApi(lock_state_controller_->
159 void Advance(SessionStateAnimator::AnimationSpeed speed) {
161 // animator_helper_->Advance(SessionStateAnimator::GetDuration(speed));
164 void AdvancePartially(SessionStateAnimator::AnimationSpeed speed,
167 // base::TimeDelta duration = SessionStateAnimator::GetDuration(speed);
177 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
178 SessionStateAnimator::ANIMATION_LIFT));
181 SessionStateAnimator::LAUNCHER,
182 SessionStateAnimator::ANIMATION_FADE_OUT))
    [all...]
lock_state_controller_impl2.cc 177 internal::SessionStateAnimator::kAllContainersMask,
178 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY,
179 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE);
269 internal::SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS,
270 internal::SessionStateAnimator::ANIMATION_SPEED_REVERT_SHUTDOWN);
322 internal::SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS,
323 internal::SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN);
329 internal::SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS,
330 internal::SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN);
339 GetDuration(internal::SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN)
    [all...]
power_button_controller_unittest.cc 76 animator_api_.reset(new internal::SessionStateAnimator::TestApi(
102 scoped_ptr<internal::SessionStateAnimator::TestApi> animator_api_;
122 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
123 internal::SessionStateAnimator::ANIMATION_PARTIAL_CLOSE));
131 internal::SessionStateAnimator::LAUNCHER,
132 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY));
135 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS,
136 internal::SessionStateAnimator::ANIMATION_FULL_CLOSE));
139 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS,
140 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY))
    [all...]
session_state_animator.h 30 class ASH_EXPORT SessionStateAnimator {
108 explicit TestApi(SessionStateAnimator* animator)
121 SessionStateAnimator* animator_; // not owned
133 SessionStateAnimator();
134 virtual ~SessionStateAnimator();
185 DISALLOW_COPY_AND_ASSIGN(SessionStateAnimator);
session_state_animator.cc 319 SessionStateAnimator::AnimationType type) {
321 case SessionStateAnimator::ANIMATION_PARTIAL_CLOSE:
325 case SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE:
329 case SessionStateAnimator::ANIMATION_FULL_CLOSE:
334 case SessionStateAnimator::ANIMATION_FADE_IN:
338 case SessionStateAnimator::ANIMATION_FADE_OUT:
342 case SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY:
346 case SessionStateAnimator::ANIMATION_RESTORE:
350 case SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS:
355 case SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS
    [all...]
lock_state_controller.cc 25 : animator_(new internal::SessionStateAnimator()) {
lock_state_controller.h 134 scoped_ptr<internal::SessionStateAnimator> animator_;
lock_state_controller_impl2.h 209 ash::internal::SessionStateAnimator::AnimationSpeed speed,
214 ash::internal::SessionStateAnimator::AnimationSpeed speed,

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