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  /external/chromium_org/remoting/host/
host_change_notification_listener.h 25 class HostChangeNotificationListener : public SignalStrategy::Listener {
38 SignalStrategy* signal_strategy,
42 // SignalStrategy::Listener interface.
44 SignalStrategy::State state) OVERRIDE;
53 SignalStrategy* signal_strategy_;
heartbeat_sender.h 80 class HeartbeatSender : public SignalStrategy::Listener {
94 // object. Heartbeats will start when the supplied SignalStrategy
98 SignalStrategy* signal_strategy,
103 // SignalStrategy::Listener interface.
105 SignalStrategy::State state) OVERRIDE;
131 SignalStrategy* signal_strategy_;
host_status_sender.h 50 class HostStatusSender : SignalStrategy::Listener {
59 SignalStrategy* signal_strategy,
64 // SignalStrategy::Listener interface.
66 SignalStrategy::State state) OVERRIDE;
92 SignalStrategy* signal_strategy_;
log_to_server.h 38 public SignalStrategy::Listener {
42 SignalStrategy* signal_strategy,
50 // SignalStrategy::Listener interface.
52 SignalStrategy::State state) OVERRIDE;
70 SignalStrategy* signal_strategy_;
register_support_host_request.h 31 // a SupportID, as soon as the associated SignalStrategy becomes
34 class RegisterSupportHostRequest : public SignalStrategy::Listener {
49 RegisterSupportHostRequest(SignalStrategy* signal_strategy,
57 SignalStrategy::State state) OVERRIDE;
75 SignalStrategy* signal_strategy_;
host_status_sender.cc 40 SignalStrategy* signal_strategy,
58 SignalStrategy::State state) {
59 if (state == SignalStrategy::CONNECTED)
61 else if (state == SignalStrategy::DISCONNECTED)
80 SignalStrategy::State state = signal_strategy_->GetState();
81 if (state == SignalStrategy::CONNECTED) {
94 << " ' because the state of the SignalStrategy is "
host_status_observer.h 17 class SignalStrategy;
log_to_server.cc 25 SignalStrategy* signal_strategy,
57 void LogToServer::OnSignalStrategyStateChange(SignalStrategy::State state) {
60 if (state == SignalStrategy::CONNECTED) {
63 } else if (state == SignalStrategy::DISCONNECTED) {
host_change_notification_listener.cc 26 SignalStrategy* signal_strategy,
43 SignalStrategy::State state) {
65 // OnHostDeleted() may want delete |signal_strategy_|, but SignalStrategy
signaling_connector.cc 67 SignalStrategy::State state) {
70 if (state == SignalStrategy::CONNECTED) {
73 } else if (state == SignalStrategy::DISCONNECTED) {
79 if (signal_strategy_->GetError() == SignalStrategy::AUTHENTICATION_FAILED) {
96 signal_strategy_->GetState() == SignalStrategy::DISCONNECTED) {
104 if (signal_strategy_->GetState() == SignalStrategy::DISCONNECTED) {
149 DCHECK_EQ(signal_strategy_->GetState(), SignalStrategy::DISCONNECTED);
213 if (signal_strategy_->GetState() == SignalStrategy::DISCONNECTED) {
heartbeat_sender_unittest.cc 72 .WillOnce(Return(SignalStrategy::DISCONNECTED));
95 std::set<SignalStrategy::Listener*> signal_strategy_listeners_;
110 heartbeat_sender_->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
117 heartbeat_sender_->OnSignalStrategyStateChange(SignalStrategy::DISCONNECTED);
132 heartbeat_sender_->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
139 heartbeat_sender_->OnSignalStrategyStateChange(SignalStrategy::DISCONNECTED);
149 heartbeat_sender_->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
155 heartbeat_sender_->OnSignalStrategyStateChange(SignalStrategy::DISCONNECTED);
171 heartbeat_sender_->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
205 heartbeat_sender_->OnSignalStrategyStateChange(SignalStrategy::DISCONNECTED)
    [all...]
register_support_host_request.cc 38 SignalStrategy* signal_strategy,
58 SignalStrategy::State state) {
59 if (state == SignalStrategy::CONNECTED) {
67 } else if (state == SignalStrategy::DISCONNECTED) {
register_support_host_request_unittest.cc 74 ObserverList<SignalStrategy::Listener, true> signal_strategy_listeners_;
95 request->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
153 ObserverListBase<SignalStrategy::Listener>::Iterator it(
155 SignalStrategy::Listener* listener;
log_to_server_unittest.cc 159 log_to_server_->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
165 log_to_server_->OnSignalStrategyStateChange(SignalStrategy::DISCONNECTED);
187 log_to_server_->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
188 log_to_server_->OnSignalStrategyStateChange(SignalStrategy::DISCONNECTED);
216 log_to_server_->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
217 log_to_server_->OnSignalStrategyStateChange(SignalStrategy::DISCONNECTED);
240 log_to_server_->OnSignalStrategyStateChange(SignalStrategy::CONNECTED);
252 log_to_server_->OnSignalStrategyStateChange(SignalStrategy::DISCONNECTED);
signaling_connector.h 25 // SignalingConnector listens for SignalStrategy status notifications
34 public SignalStrategy::Listener,
64 // SignalStrategy::Listener interface.
66 SignalStrategy::State state) OVERRIDE;
  /external/chromium_org/remoting/jingle_glue/
signal_strategy.h 19 class SignalStrategy {
40 // allowed to destroy SignalStrategy, but may add or remove other
58 SignalStrategy() {}
59 virtual ~SignalStrategy() {}
96 DISALLOW_COPY_AND_ASSIGN(SignalStrategy);
jingle_info_request.h 28 class SignalStrategy;
49 explicit JingleInfoRequest(SignalStrategy* signal_strategy);
iq_sender.h 29 class SignalStrategy;
33 class IqSender : public SignalStrategy::Listener {
40 explicit IqSender(SignalStrategy* signal_strategy);
57 // SignalStrategy::Listener implementation.
59 SignalStrategy::State state) OVERRIDE;
76 SignalStrategy* signal_strategy_;
mock_objects.h 13 class MockSignalStrategy : public SignalStrategy {
  /external/chromium_org/remoting/protocol/
session_manager.h 34 // sessions). The SignalStrategy must outlive the SessionManager.
66 class SignalStrategy;
124 virtual void Init(SignalStrategy* signal_strategy,
jingle_session_manager.h 45 public SignalStrategy::Listener {
59 virtual void Init(SignalStrategy* signal_strategy,
69 // SignalStrategy::Listener interface.
71 SignalStrategy::State state) OVERRIDE;
95 SignalStrategy* signal_strategy_;
connection_to_host.h 49 class ConnectionToHost : public SignalStrategy::Listener,
88 virtual void Connect(SignalStrategy* signal_strategy,
106 // SignalStrategy::StatusObserver interface.
108 SignalStrategy::State state) OVERRIDE;
155 SignalStrategy* signal_strategy_;
  /external/chromium_org/remoting/client/
chromoting_client.h 40 class SignalStrategy;
57 void Start(SignalStrategy* signal_strategy,
  /external/chromium_org/remoting/client/plugin/
pepper_signal_strategy.cc 44 SignalStrategy::State PepperSignalStrategy::GetState() const {
48 SignalStrategy::Error PepperSignalStrategy::GetError() const {
pepper_signal_strategy.h 18 class PepperSignalStrategy : public SignalStrategy {
28 // SignalStrategy interface.

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