/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
ModelKey.java | 35 import com.jme3.scene.Spatial; 41 public class ModelKey extends AssetKey<Spatial> { 57 Spatial model = (Spatial) asset;
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
SceneGraphVisitor.java | 6 * Use by calling {@link Spatial#depthFirstTraversal(com.jme3.scene.SceneGraphVisitor) } 7 * or {@link Spatial#breadthFirstTraversal(com.jme3.scene.SceneGraphVisitor)}. 11 * Called when a spatial is visited in the scene graph. 13 * @param spatial The visited spatial 15 public void visit(Spatial spatial);
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Node.java | 61 public class Node extends Spatial implements Savable { 69 protected SafeArrayList<Spatial> children = new SafeArrayList<Spatial>(Spatial.class); 103 for (Spatial child : children.getArray()){ 114 for (Spatial child : children.getArray()){ 129 for (Spatial child : children.getArray()) { 153 for (Spatial child : children.getArray()) { 165 // combine with parent transforms- same for all spatial 176 for (Spatial child : children.getArray()) [all...] |
AssetLinkNode.java | 60 protected Map<ModelKey, Spatial> assetChildren = new HashMap<ModelKey, Spatial>(); 96 Spatial child = manager.loadAsset(key); 101 public void attachLinkedChild(Spatial spat, ModelKey key) { 108 Spatial spatial = assetChildren.get(key); local 109 if (spatial != null) { 110 detachChild(spatial); 116 public void detachLinkedChild(Spatial child, ModelKey key) { 131 Spatial curChild = assetChildren.get(assetKey) [all...] |
SceneGraphVisitorAdapter.java | 8 * Use by calling {@link Spatial#depthFirstTraversal(com.jme3.scene.SceneGraphVisitor) } 9 * or {@link Spatial#breadthFirstTraversal(com.jme3.scene.SceneGraphVisitor)}. 28 public final void visit(Spatial spatial) { 29 if (spatial instanceof Geometry) { 30 visit((Geometry)spatial); 32 visit((Node)spatial);
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/external/jmonkeyengine/engine/src/core/com/jme3/light/ |
AmbientLight.java | 3 import com.jme3.scene.Spatial; 18 public void computeLastDistance(Spatial owner) {
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/ |
Control.java | 38 import com.jme3.scene.Spatial; 44 * for a {@link Spatial}. 51 * Creates a clone of the Control, the given Spatial is the cloned 52 * version of the spatial to which this control is attached to. 53 * @param spatial 54 * @return A clone of this control for the spatial 56 public Control cloneForSpatial(Spatial spatial); 59 * @param spatial the spatial to be controlled. This should not be calle [all...] |
AbstractControl.java | 41 import com.jme3.scene.Spatial; 52 protected Spatial spatial; field in class:AbstractControl 57 public void setSpatial(Spatial spatial) { 58 if (this.spatial != null && spatial != null) { 59 throw new IllegalStateException("This control has already been added to a Spatial"); 61 this.spatial = spatial; [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
ViewPort.java | 38 import com.jme3.scene.Spatial; 48 * which is used to render a set of {@link #attachScene(com.jme3.scene.Spatial) scenes}. 63 * @see Spatial 71 protected final ArrayList<Spatial> sceneList = new ArrayList<Spatial>(); 280 * @see Spatial 282 public void attachScene(Spatial scene){ 291 * @see #attachScene(com.jme3.scene.Spatial) 293 public void detachScene(Spatial scene){ 300 * @see #attachScene(com.jme3.scene.Spatial) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/tools/ |
TestTextureAtlas.java | 41 import com.jme3.scene.Spatial; 56 Spatial obj1 = assetManager.loadModel("Models/Ferrari/Car.scene"); 58 Spatial obj2 = assetManager.loadModel("Models/Oto/Oto.mesh.xml"); 60 Spatial obj3 = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml"); 62 Spatial obj4 = assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml"); 64 Spatial obj5 = assetManager.loadModel("Models/Tree/Tree.mesh.j3o");
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TestSaveGame.java | 37 import com.jme3.scene.Spatial; 62 Spatial model = (Spatial) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
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/external/jmonkeyengine/engine/src/test/jme3test/scene/ |
TestUserData.java | 37 import com.jme3.scene.Spatial; 50 Spatial testNode = scene.getChild("TestNode");
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 43 import com.jme3.scene.Spatial; 58 protected Spatial debugShape; 182 protected Spatial attachDebugShape(AssetManager manager) { 206 public Spatial createDebugShape(AssetManager manager){ 210 protected Spatial attachDebugShape(Material material) { 221 public Spatial debugShape() { 230 protected Spatial attachDebugShape() { 234 Spatial spatial = getDebugShape(); local 235 this.debugShape = spatial; 247 Spatial spatial = DebugShapeFactory.getDebugShape(collisionShape); local [all...] |
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 43 import com.jme3.scene.Spatial; 55 protected Spatial debugShape; 162 protected Spatial attachDebugShape(AssetManager manager) { 186 public Spatial createDebugShape(AssetManager manager){ 190 protected Spatial attachDebugShape(Material material) { 201 public Spatial debugShape() { 210 protected Spatial attachDebugShape() { 214 Spatial spatial = getDebugShape(); local 215 this.debugShape = spatial; 227 Spatial spatial = DebugShapeFactory.getDebugShape(collisionShape); local [all...] |
PhysicsCollisionEvent.java | 37 import com.jme3.scene.Spatial; 91 * @return A Spatial if the UserObject of the PhysicsCollisionObject is a Spatial 93 public Spatial getNodeA() { 94 if (nodeA.getUserObject() instanceof Spatial) { 95 return (Spatial) nodeA.getUserObject(); 101 * @return A Spatial if the UserObject of the PhysicsCollisionObject is a Spatial 103 public Spatial getNodeB() { 104 if (nodeB.getUserObject() instanceof Spatial) { [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestBlenderAnim.java | 44 import com.jme3.scene.Spatial;
69 Spatial scene = (Spatial) assetManager.loadModel(blenderKey);
72 Spatial model = this.findNode(rootNode, "BaseMesh_01");
87 private Spatial findNode(Node rootNode, String name) {
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TestBlenderObjectAnim.java | 44 import com.jme3.scene.Spatial;
69 Spatial scene = (Spatial) assetManager.loadModel(blenderKey);
72 Spatial model = this.findNode(rootNode, "TestAnim");
87 private Spatial findNode(Node rootNode, String name) {
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestSkyLoadingLagoon.java | 36 import com.jme3.scene.Spatial; 66 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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TestSkyLoadingPrimitives.java | 36 import com.jme3.scene.Spatial; 64 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
TestSkyLoading.java | 36 import com.jme3.scene.Spatial; 55 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloAssets.java | 41 import com.jme3.scene.Spatial; 57 Spatial teapot = assetManager.loadModel("Models/Teapot/Teapot.obj"); 64 Spatial wall = new Geometry("Box", box ); 81 Spatial ninja = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml");
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/ |
CollisionShapeFactory.java | 59 private static Transform getTransform(Spatial spat, Spatial parent) { 61 Spatial parentNode = spat.getParent() != null ? spat.getParent() : spat; 62 Spatial currentSpatial = spat; 82 for (Spatial spatial : rootNode.getChildren()) { 83 if (spatial instanceof TerrainQuad) { 84 Boolean bool = spatial.getUserData(UserData.JME_PHYSICSIGNORE); 88 TerrainQuad terrain = (TerrainQuad) spatial; 89 Transform trans = getTransform(spatial, realRootNode) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/blender/ |
TestBlenderLoader.java | 39 import com.jme3.scene.Spatial; 53 Spatial ogre = assetManager.loadModel("Blender/2.4x/Sinbad.blend"); 57 Spatial track = assetManager.loadModel("Blender/2.4x/MountainValley_Track.blend");
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/external/jmonkeyengine/engine/src/test/jme3test/model/ |
TestOgreLoading.java | 41 import com.jme3.scene.Spatial;
50 Spatial lightMdl;
51 Spatial lightMd2;
92 Spatial elephant = (Spatial) assetManager.loadModel("Models/Elephant/Elephant.mesh.xml");
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestCartoonEdge.java | 47 import com.jme3.scene.Spatial; 48 import com.jme3.scene.Spatial.CullHint; 71 public void makeToonish(Spatial spatial){ 72 if (spatial instanceof Node){ 73 Node n = (Node) spatial; 74 for (Spatial child : n.getChildren()) 76 }else if (spatial instanceof Geometry){ 77 Geometry g = (Geometry) spatial; 102 Spatial model = assetManager.loadModel("Models/MonkeyHead/MonkeyHead.mesh.xml") [all...] |