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  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gles3jni.h 45 #define TWO_PI (2.0 * M_PI)
46 #define MAX_ROT_SPEED (0.3 * TWO_PI)
gles3jni.cpp 143 mAngles[i] = drand48() * TWO_PI;
203 if (mAngles[i] >= TWO_PI) {
204 mAngles[i] -= TWO_PI;
205 } else if (mAngles[i] <= -TWO_PI) {
206 mAngles[i] += TWO_PI;
  /external/jmonkeyengine/engine/src/test/jme3test/audio/
TestDoppler.java 54 private float angle = FastMath.TWO_PI;
88 if (angle > FastMath.TWO_PI){
89 angle = FastMath.TWO_PI;
  /external/jmonkeyengine/engine/src/test/jme3test/model/
TestOgreLoading.java 101 angle1 %= FastMath.TWO_PI;
104 angle2 %= FastMath.TWO_PI;
TestMonkeyHead.java 94 angle %= FastMath.TWO_PI;
  /external/jmonkeyengine/engine/src/test/jme3test/effect/
TestMovingParticle.java 89 angle %= FastMath.TWO_PI;
  /external/jmonkeyengine/engine/src/android/jme3test/android/
TestMovingParticle.java 97 angle %= FastMath.TWO_PI;
TestBumpModel.java 89 angle %= FastMath.TWO_PI;
TestNormalMapping.java 93 angle %= FastMath.TWO_PI;
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSimpleLighting.java 106 angle %= FastMath.TWO_PI;
TestLightNode.java 106 angle %= FastMath.TWO_PI;
TestTangentGenBadUV.java 103 angle %= FastMath.TWO_PI;
  /external/jmonkeyengine/engine/src/test/jme3test/material/
TestNormalMapping.java 87 angle %= FastMath.TWO_PI;
TestSimpleBumps.java 87 angle %= FastMath.TWO_PI;
TestBumpModel.java 97 angle %= FastMath.TWO_PI;
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/internal/
GestureStrokeWithPreviewPoints.java 222 private static final double TWO_PI = Math.PI * 2.0d;
234 deltaAngle -= TWO_PI;
237 deltaAngle += TWO_PI;
  /external/arduino/hardware/arduino/cores/arduino/
wiring.h 47 #define TWO_PI 6.283185307179586476925286766559
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVProjectionGenerator.java 130 angle = FastMath.TWO_PI - angle;
132 uvCoordinates[j] = angle / FastMath.TWO_PI;
189 angle = FastMath.TWO_PI - angle;
191 uvCoordinates[j] = angle / FastMath.TWO_PI;
TextureGeneratorWood.java 136 x -= n * FastMath.TWO_PI;
138 x += FastMath.TWO_PI;
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Ring.java 192 * FastMath.TWO_PI;
FastMath.java 57 public static final float TWO_PI = 2.0f * PI;
65 public static final float INV_TWO_PI = 1.0f / TWO_PI;
495 radians %= TWO_PI; // put us in -2PI to +2PI space
497 radians = radians - (TWO_PI);
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestAnimationFactory.java 72 animationFactory.addTimeRotationAngles(2, FastMath.TWO_PI,0, 0);
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
PQTorus.java 137 final float thetaStep = (FastMath.TWO_PI / steps);
138 final float betaStep = (FastMath.TWO_PI / radialSamples);
Torus.java 138 float theta = FastMath.TWO_PI * circleFraction;
149 float phi = FastMath.TWO_PI * radialFraction;
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
WireSphere.java 109 float rate = FastMath.TWO_PI / (float) samples;

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