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    Searched refs:TransformAccumulation (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/transforms/
TransformState.h 42 enum TransformAccumulation { FlattenTransform, AccumulateTransform };
85 void move(LayoutUnit x, LayoutUnit y, TransformAccumulation accumulate = FlattenTransform)
90 void move(const LayoutSize&, TransformAccumulation = FlattenTransform);
91 void applyTransform(const AffineTransform& transformFromContainer, TransformAccumulation = FlattenTransform, bool* wasClamped = 0);
92 void applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation = FlattenTransform, bool* wasClamped = 0);
TransformState.cpp 70 void TransformState::move(const LayoutSize& offset, TransformAccumulation accumulate)
104 void TransformState::applyTransform(const AffineTransform& transformFromContainer, TransformAccumulation accumulate, bool* wasClamped)
109 void TransformState::applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation accumulate, bool* wasClamped)
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
HitTestingTransformState.h 55 enum TransformAccumulation { FlattenTransform, AccumulateTransform };
56 void translate(int x, int y, TransformAccumulation);
57 void applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation);
HitTestingTransformState.cpp 34 void HitTestingTransformState::translate(int x, int y, TransformAccumulation accumulate)
43 void HitTestingTransformState::applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation accumulate)
RenderGeometryMap.cpp 91 TransformState::TransformAccumulation accumulate = currentStep.m_accumulatingTransform ? TransformState::AccumulateTransform : TransformState::FlattenTransform;

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