/external/clang/test/CodeGen/ |
2002-02-14-EntryNodePreds.c | 10 struct VERTEX *v;
|
/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/ |
t_dd_unfilled.h | 41 VERTEX *v[3]; 44 v[0] = (VERTEX *)GET_VERTEX(e0); 45 v[1] = (VERTEX *)GET_VERTEX(e1); 46 v[2] = (VERTEX *)GET_VERTEX(e2); 105 VERTEX *v[4]; 108 v[0] = (VERTEX *)GET_VERTEX(e0); 109 v[1] = (VERTEX *)GET_VERTEX(e1); 110 v[2] = (VERTEX *)GET_VERTEX(e2); 111 v[3] = (VERTEX *)GET_VERTEX(e3);
|
t_dd_triemit.h | 39 VERTEX *v0, 40 VERTEX *v1, 41 VERTEX *v2, 42 VERTEX *v3 ) 63 VERTEX *v0, 64 VERTEX *v1, 65 VERTEX *v2, 66 VERTEX *v3 ) 91 VERTEX *v0, 92 VERTEX *v1 [all...] |
t_dd_tritmp.h | 47 * VERT_X(v): Alias for vertex x value. 48 * VERT_Y(v): Alias for vertex y value. 49 * VERT_Z(v): Alias for vertex z value. 53 * VERTEX: Hardware vertex type. 54 * GET_VERTEX(n): Retreive vertex with index n. 57 * VERT_SET_RGBA: Assign vertex rgba from VB color. 58 * VERT_COPY_RGBA: Copy vertex rgba another vertex. 59 * VERT_SAVE_RGBA: Save vertex rgba to a local variable [all...] |
t_dd_vb.c | 82 const VERTEX *src, 192 void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v ); 195 void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v )
|
/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_unfilled.h | 41 VERTEX *v[3]; 44 v[0] = (VERTEX *)GET_VERTEX(e0); 45 v[1] = (VERTEX *)GET_VERTEX(e1); 46 v[2] = (VERTEX *)GET_VERTEX(e2); 105 VERTEX *v[4]; 108 v[0] = (VERTEX *)GET_VERTEX(e0); 109 v[1] = (VERTEX *)GET_VERTEX(e1); 110 v[2] = (VERTEX *)GET_VERTEX(e2); 111 v[3] = (VERTEX *)GET_VERTEX(e3);
|
t_dd_triemit.h | 39 VERTEX *v0, 40 VERTEX *v1, 41 VERTEX *v2, 42 VERTEX *v3 ) 63 VERTEX *v0, 64 VERTEX *v1, 65 VERTEX *v2, 66 VERTEX *v3 ) 91 VERTEX *v0, 92 VERTEX *v1 [all...] |
t_dd_tritmp.h | 47 * VERT_X(v): Alias for vertex x value. 48 * VERT_Y(v): Alias for vertex y value. 49 * VERT_Z(v): Alias for vertex z value. 53 * VERTEX: Hardware vertex type. 54 * GET_VERTEX(n): Retreive vertex with index n. 57 * VERT_SET_RGBA: Assign vertex rgba from VB color. 58 * VERT_COPY_RGBA: Copy vertex rgba another vertex. 59 * VERT_SAVE_RGBA: Save vertex rgba to a local variable [all...] |
t_dd_vb.c | 82 const VERTEX *src, 192 void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v ); 195 void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v )
|
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_caps.c | 203 UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512), 204 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16), 205 UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32), 206 UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2), 207 UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256),
|
/external/mesa3d/src/gallium/auxiliary/util/ |
u_caps.c | 203 UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512), 204 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16), 205 UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32), 206 UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2), 207 UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256),
|
/external/llvm/lib/Target/R600/ |
AMDGPU.h | 60 VERTEX = 1,
|
AMDGPUAsmPrinter.cpp | 116 case ShaderType::VERTEX: RsrcReg = R_028860_SQ_PGM_RESOURCES_VS; break; 124 case ShaderType::VERTEX: RsrcReg = R_028868_SQ_PGM_RESOURCES_VS; break; 231 case ShaderType::VERTEX: RsrcReg = R_00B128_SPI_SHADER_PGM_RSRC1_VS; break;
|
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/program/ |
program_parse.tab.h | 133 VERTEX = 351, 241 #define VERTEX 351
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/ |
nv50_ir.cpp | 1103 PROG_TYPE_CASE(VERTEX, VERTEX);
|
/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
nv50_ir.cpp | 1103 PROG_TYPE_CASE(VERTEX, VERTEX);
|
/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
program_lexer.l | 255 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
|
program_parse.y | 188 %token VERTEX VTXATTRIB 292 yyerror(& @1, state, "invalid vertex program header"); 320 ? "invalid ARB vertex program option" 644 * vertex program mode. However, PositionInvariant can never be 1124 attribBinding: VERTEX vtxAttribItem 1182 yyerror(& @1, state, "invalid vertex attribute reference"); [all...] |
/external/mesa3d/src/mesa/program/ |
program_lexer.l | 255 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
|
program_parse.y | 188 %token VERTEX VTXATTRIB 292 yyerror(& @1, state, "invalid vertex program header"); 320 ? "invalid ARB vertex program option" 644 * vertex program mode. However, PositionInvariant can never be 1124 attribBinding: VERTEX vtxAttribItem 1182 yyerror(& @1, state, "invalid vertex attribute reference"); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 82 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16), [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 82 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16), [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
nv50_vbo.c | 184 if (unlikely(nv50->vertex->instance_bufs & (1 << vbi))) { 193 nv50->vertex->vb_access_size[vbi]; 230 for (i = 0; i < nv50->vertex->num_elements; ++i) { 231 struct pipe_vertex_element *ve = &nv50->vertex->element[i].pipe; 280 struct nv50_vertex_stateobj *vertex = nv50->vertex; local 286 const unsigned n = MAX2(vertex->num_elements, nv50->state.num_vtxelts); 288 if (unlikely(vertex->need_conversion)) 297 /* if vertex buffer was written by GPU - flush VBO cache */ 308 /* update vertex format state * [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_swtcl.c | 101 * build up a hardware vertex. 232 * Set vertex state for SW TCL. The primary purpose of this function is to 253 /* HW perspective divide is a win, but tiny vertex formats are a 375 #define VERTEX radeonVertex 738 * The way the vertex state is set in this routine is hokey. It seems to 762 /* Choose tiny vertex format 815 /* Populate the vertex
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_swtcl.c | 112 * build up a hardware vertex. 266 * Set vertex state for SW TCL. The primary purpose of this function is to 288 /* HW perspective divide is a win, but tiny vertex formats are a 341 * Render unclipped vertex buffers by emitting vertices directly to 499 #define VERTEX radeonVertex
|