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  /external/qemu/distrib/sdl-1.2.15/Xcode/
mkxcode.csh 4 ## This script creates "Xcode.tar.gz" in the parent directory
20 (cd .. && gnutar -zcvf Xcode.tar.gz Xcode)
  /external/chromium/build/
sanitize-mac-build-log.sed 17 # Xcode prints a short "compiling foobar.o" line followed by the lengthy
21 \|^ /Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/|d
  /external/chromium_org/build/
sanitize-mac-build-log.sed 17 # Xcode prints a short "compiling foobar.o" line followed by the lengthy
21 \|^ /Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/|d
  /external/chromium_org/v8/tools/gcmole/
bootstrap.sh 45 # Xcode and clang don't get along when predictive compilation is enabled.
47 if [[ "${OS}" = "Darwin" ]] && xcodebuild -version | grep -q 'Xcode 3.2' ; then
48 XCONF=com.apple.Xcode
57 echo "while Xcode is not running."
61 SUB_VERSION=$(xcodebuild -version | sed -Ene 's/Xcode 3\.2\.([0-9]+)/\1/p')
65 echo "Please upgrade Xcode to at least 3.2.6."
  /external/chromium_org/third_party/WebKit/Tools/Scripts/
do-webcore-rename 242 $newContents =~ s/\b$from(?!["\w])/$renames{$from}/g; # this " unconfuses Xcode syntax highlighting
svn-create-patch 393 die "can't handle path with single quote in the name like \"$file\"\n" if $file =~ /'/; # ' (keep Xcode syntax highlighting happy)
webkitdirs.pm 155 $xcodeVersion = ($xcodebuildVersionOutput =~ /Xcode ([0-9](\.[0-9]+)*)/) ? $1 : "3.0";
164 my $xcodeDefaultsDomain = (eval "v$xcodeVersion" lt v4) ? "com.apple.Xcode" : "com.apple.dt.Xcode";
204 # DeterminedByTargets corresponds to a setting of "Legacy" in Xcode.
206 # overridden when building from within Xcode.
244 die "Can't handle Xcode product directory with a ~ in it.\n" if $baseProductDir =~ /~/;
245 die "Can't handle Xcode product directory with a variable in it.\n" if $baseProductDir =~ /\$/;
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  /ndk/build/tools/
common-build-host-funcs.sh 524 # Since xCode moved to the App Store the SDKs have been 'sandboxed' into the Xcode.app folder.
525 _bh_check_darwin_sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX$DARWIN_SDK_SUBDIR $DARWIN_MIN_VERSION
528 # Since xCode moved to the App Store the SDKs have been 'sandboxed' into the Xcode.app folder.
529 _bh_check_darwin_sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk $DARWIN_MIN_VERSION
  /external/chromium_org/tools/clang/scripts/
update.sh 95 # Xcode and clang don't get along when predictive compilation is enabled.
97 if [[ "${OS}" = "Darwin" ]] && xcodebuild -version | grep -q 'Xcode 3.2' ; then
98 XCONF=com.apple.Xcode
107 echo "while Xcode is not running."
111 SUB_VERSION=$(xcodebuild -version | sed -Ene 's/Xcode 3\.2\.([0-9]+)/\1/p')
115 echo "Please upgrade Xcode to at least 3.2.6."
139 # Xcode groups .o files by project first, configuration second.
141 echo "Clobbering .o files for Xcode build"
171 echo "Clobbering ${CONFIG} PCH files for Xcode build"
  /external/chromium_org/v8/test/webkit/fast/regex/
parentheses.js 238 /* The regexp on the prior line confuses Xcode syntax highlighting, this coment fixes it! */
242 /* The regexp on the prior line confuses Xcode syntax highlighting, this coment fixes it! */
  /external/clang/tools/scan-build/
scan-build 913 # Detect the version of Xcode. If Xcode 4.6 or higher, use new
922 if (/^Xcode (.+)$/) {
935 # behavior regardless of Xcode version.
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  /external/llvm/
Makefile 42 EXTRA_DIST := test unittests llvm.spec include win32 Xcode
  /external/chromium_org/third_party/leveldatabase/src/
Makefile 181 PLATFORMSROOT=/Applications/Xcode.app/Contents/Developer/Platforms
  /external/chromium_org/tools/gyp/test/lib/
TestGyp.py 871 Subclass for testing the GYP Xcode generator.
873 format = 'xcode'
893 'Checking Dependencies...\n** BUILD SUCCEEDED **\n', # Xcode 3.0/3.1
894 'Check dependencies\n** BUILD SUCCEEDED **\n\n', # Xcode 3.2
895 'Check dependencies\n\n\n** BUILD SUCCEEDED **\n\n', # Xcode 4.2
    [all...]
  /external/chromium_org/tools/gyp/pylib/gyp/
xcodeproj_file.py 5 """Xcode project file generator.
7 This module is both an Xcode project file generator and a documentation of the
8 Xcode project file format. Knowledge of the project file format was gained
9 based on extensive experience with Xcode, and by making changes to projects in
10 Xcode.app and observing the resultant changes in the associated project files.
12 XCODE PROJECT FILES
14 The generator targets the file format as written by Xcode 3.2 (specifically,
16 significantly in the past several years, and future versions of Xcode are able
19 Xcode project files are "bundled": the project "file" from an end-user's
25 per-user settings, such as the state of various UI elements in the Xcode
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