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    Searched refs:applyHorizontalScale (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/svg/graphics/filters/
SVGFilter.cpp 38 float SVGFilter::applyHorizontalScale(float value) const
42 return Filter::applyHorizontalScale(value);
SVGFilter.h 39 virtual float applyHorizontalScale(float value) const;
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FEOffset.cpp 121 paintRect.move(filter->applyHorizontalScale(m_dx), filter->applyVerticalScale(m_dy));
133 result.move(filter()->applyHorizontalScale(m_dx), filter()->applyHorizontalScale(m_dy));
135 result.move(-filter()->applyHorizontalScale(m_dx), -filter()->applyHorizontalScale(m_dy));
151 drawingRegion.move(filter->applyHorizontalScale(m_dx), filter->applyVerticalScale(m_dy));
159 return adoptRef(new OffsetImageFilter(SkFloatToScalar(filter->applyHorizontalScale(m_dx)), SkFloatToScalar(filter->applyVerticalScale(m_dy)), input.get()));
FEDropShadow.cpp 76 offsetRect.move(filter->applyHorizontalScale(m_dx), filter->applyVerticalScale(m_dy));
78 offsetRect.move(-filter->applyHorizontalScale(m_dx), -filter->applyVerticalScale(m_dy));
100 FloatSize blurRadius(filter->applyHorizontalScale(m_stdX), filter->applyVerticalScale(m_stdY));
101 FloatSize offset(filter->applyHorizontalScale(m_dx), filter->applyVerticalScale(m_dy));
Filter.h 51 virtual float applyHorizontalScale(float value) const
FEMorphology.cpp 103 result.inflateX(filter()->applyHorizontalScale(m_radiusX));
223 int radiusX = static_cast<int>(floorf(filter->applyHorizontalScale(m_radiusX)));
252 float radiusX = filter()->applyHorizontalScale(m_radiusX);
273 SkScalar radiusX = SkFloatToScalar(filter()->applyHorizontalScale(m_radiusX));
FEDisplacementMap.cpp 134 float scaleX = filter->applyHorizontalScale(m_scale);
208 // FIXME : Only applyHorizontalScale is used and applyVerticalScale is ignored
211 typeX, typeY, SkFloatToScalar(filter()->applyHorizontalScale(m_scale)), displSource, colorSource));
224 // FIXME : Only applyHorizontalScale is used and applyVerticalScale is ignored
226 return adoptRef(new SkDisplacementMapEffect(typeX, typeY, SkFloatToScalar(filter()->applyHorizontalScale(m_scale)), displ.get(), color.get()));
FEGaussianBlur.cpp 255 stdX = filter->applyHorizontalScale(stdX);
325 float stdX = filter()->applyHorizontalScale(m_stdX);
344 float stdX = filter()->applyHorizontalScale(m_stdX);
FETurbulence.cpp 369 float baseFrequencyX = 1.0f / filter()->applyHorizontalScale(1.0f / m_baseFrequencyX);
411 float baseFrequencyX = 1.0f / filter()->applyHorizontalScale(1.0f / m_baseFrequencyX);

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