/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
DynamicsCompressorNode.idl | 32 readonly attribute AudioParam attack; // in Seconds
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DynamicsCompressorNode.h | 55 AudioParam* attack() { return m_attack.get(); } function in class:WebCore::DynamicsCompressorNode
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DynamicsCompressorNode.cpp | 54 m_attack = AudioParam::create(context, "attack", 0.003, 0, 1); 73 float attack = m_attack->value(); local 79 m_dynamicsCompressor->setParameterValue(DynamicsCompressor::ParamAttack, attack);
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/external/chromium/third_party/libevent/test/ |
regress.rpc | 6 optional struct[kill] attack = 3;
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regress.c | 1501 struct kill *attack; local 1514 if (EVTAG_GET(msg, attack, &attack) == -1) { 1519 EVTAG_ASSIGN(attack, weapon, "feather"); 1520 EVTAG_ASSIGN(attack, action, "tickle"); 1565 !EVTAG_HAS(msg2, attack)) { [all...] |
/external/chromium_org/third_party/libevent/test/ |
regress.rpc | 6 optional struct[kill] attack = 3;
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regress.c | 1501 struct kill *attack; local 1514 if (EVTAG_GET(msg, attack, &attack) == -1) { 1519 EVTAG_ASSIGN(attack, weapon, "feather"); 1520 EVTAG_ASSIGN(attack, action, "tickle"); 1565 !EVTAG_HAS(msg2, attack)) { [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
atlantis.h | 51 int spurt, attack; member in struct:_fishRec
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swim.c | 98 fish->attack = 0; 101 fish->attack = 1; 127 if (fish->attack) {
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
atlantis.h | 51 int spurt, attack; member in struct:_fishRec
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swim.c | 98 fish->attack = 0; 101 fish->attack = 1; 127 if (fish->attack) {
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
atlantis.h | 51 int spurt, attack; member in struct:_fishRec
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swim.c | 98 fish->attack = 0; 101 fish->attack = 1; 127 if (fish->attack) {
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/external/icu4c/data/mappings/ |
ucmlocal.mk | 5 # Note: noop-*.ucm are for Android only to prevent 2022 security attack.
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/external/aac/libAACenc/src/ |
block_switch.h | 101 #define BLOCK_SWITCHING_IIR_LEN 2 /* Length of HighPass-IIR-Filter for Attack-Detection */ 114 INT attack; member in struct:__anon2502
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block_switch.cpp | 178 /* Attack in Window 0 */ {1, 3, 3, 1}, 179 /* Attack in Window 1 */ {1, 1, 3, 3}, 180 /* Attack in Window 2 */ {2, 1, 3, 2}, 181 /* Attack in Window 3 */ {3, 1, 3, 1}, 182 /* Attack in Window 4 */ {3, 1, 1, 3}, 183 /* Attack in Window 5 */ {3, 2, 1, 2}, 184 /* Attack in Window 6 */ {3, 3, 1, 1}, 185 /* Attack in Window 7 */ {3, 3, 1, 1} 188 /* change block type depending on current blocktype and whether there's an attack */ 193 /*no attack*/ {LONG_WINDOW, STOP_WINDOW, WRONG_WINDOW, LONG_WINDOW, STOP_WINDOW , WRONG_WINDOW } [all...] |
/frameworks/av/media/libstagefright/codecs/aacenc/inc/ |
block_switch.h | 30 #define BLOCK_SWITCHING_IIR_LEN 2 /* Length of HighPass-FIR-Filter for Attack-Detection */ 41 Flag attack; member in struct:__anon31375
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
asound_fm.h | 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
asound_fm.h | 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
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/frameworks/av/media/libstagefright/codecs/aacenc/src/ |
block_switch.c | 92 /* Attack in Window 0 */ {1, 3, 3, 1}, 93 /* Attack in Window 1 */ {1, 1, 3, 3}, 94 /* Attack in Window 2 */ {2, 1, 3, 2}, 95 /* Attack in Window 3 */ {3, 1, 3, 1}, 96 /* Attack in Window 4 */ {3, 1, 1, 3}, 97 /* Attack in Window 5 */ {3, 2, 1, 2}, 98 /* Attack in Window 6 */ {3, 3, 1, 1}, 99 /* Attack in Window 7 */ {3, 3, 1, 1} 105 * description: detect this frame whether there is an attack 123 /* Search for position and amplitude of attack in last frame (1 windows delay) * [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/alsa/sound/ |
asound_fm.h | 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/alsa/sound/ |
asound_fm.h | 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/alsa/sound/ |
asound_fm.h | 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
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/external/replicaisland/src/com/replica/replicaisland/ |
GameObjectFactory.java | [all...] |
InputGameInterface.java | 199 // when on-screen movement controls are on, the fly and attack buttons are flipped. 239 // Since touch events come in constantly, we only want to press the attack button 293 public void setKeys(int left, int right, int jump, int attack) { 297 mAttackKeyCode = attack;
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