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    Searched refs:aux1 (Results 1 - 6 of 6) sorted by null

  /external/eigen/demos/opengl/
quaternion_demo.cpp 524 Frame aux1 = mCamera.frame(); local
525 aux1.orientation = aux1.orientation.inverse();
526 aux1.position = mCamera.viewMatrix().translation();
527 float duration = aux0.orientation.angularDistance(aux1.orientation) * 0.9;
531 aux1 = aux0.lerp(duration/2,mInitFrame);
533 aux1.orientation = aux1.orientation.inverse();
534 aux1.position = - (aux1.orientation * aux1.position)
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  /frameworks/av/media/libstagefright/codecs/amrnb/common/src/
q_plsf_5.cpp 225 Word32 aux1; local
240 aux1 = ((Word32) lsf_r1[0] * wf1_0);
247 temp = (aux1 - ((Word32)wf1_0 * *(p_dico++))) >> 15;
  /dalvik/vm/compiler/codegen/x86/libenc/
dec_base.cpp 430 if (odesc.aux1 != 0) {
431 if (!decode_aux(odesc, odesc.aux1, pbuf, pinst
enc_base.h 234 unsigned aux1;
enc_tabl.cpp 254 extracted and stored in OpcodeDesc::aux0 and OpcodeDesc::aux1 fields.
    [all...]
enc_base.cpp 377 if (odesc->aux1) {
378 stream = encode_aux(stream, odesc->aux1, opnds, odesc, &argsCount, prex);
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