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    Searched refs:beforeChild (Results 1 - 25 of 53) sorted by null

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  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderObjectChildList.cpp 118 void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* newChild, RenderObject* beforeChild, bool notifyRenderer)
123 while (beforeChild && beforeChild->parent() && beforeChild->parent() != owner)
124 beforeChild = beforeChild->parent();
129 if (beforeChild && beforeChild->parent() != owner) {
136 if (firstChild() == beforeChild)
139 if (beforeChild) {
    [all...]
RenderRubyBase.h 58 void moveChildren(RenderRubyBase* toBase, RenderObject* beforeChild = 0);
59 void moveInlineChildren(RenderRubyBase* toBase, RenderObject* beforeChild = 0);
60 void moveBlockChildren(RenderRubyBase* toBase, RenderObject* beforeChild = 0);
RenderRubyBase.cpp 62 void RenderRubyBase::moveChildren(RenderRubyBase* toBase, RenderObject* beforeChild)
64 // This function removes all children that are before (!) beforeChild
68 if (beforeChild && beforeChild->parent() != this)
69 beforeChild = splitAnonymousBoxesAroundChild(beforeChild);
72 moveInlineChildren(toBase, beforeChild);
74 moveBlockChildren(toBase, beforeChild);
80 void RenderRubyBase::moveInlineChildren(RenderRubyBase* toBase, RenderObject* beforeChild)
104 moveChildrenTo(toBlock, firstChild(), beforeChild);
    [all...]
RenderTableRow.cpp 107 void RenderTableRow::addChild(RenderObject* child, RenderObject* beforeChild)
110 RenderObject* last = beforeChild;
114 if (beforeChild == last)
115 beforeChild = last->firstChild();
116 last->addChild(child, beforeChild);
120 if (beforeChild && !beforeChild->isAnonymous() && beforeChild->parent() == this) {
121 RenderObject* cell = beforeChild->previousSibling();
128 // If beforeChild is inside an anonymous cell, insert into the cell
    [all...]
RenderRuby.h 59 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
78 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
RenderRuby.cpp 126 void RenderRubyAsInline::addChild(RenderObject* child, RenderObject* beforeChild)
162 RenderInline::addChild(child, beforeChild);
166 if (beforeChild && !isAfterContent(beforeChild)) {
168 ASSERT(!beforeChild->isRubyRun());
169 RenderObject* run = beforeChild;
173 run->addChild(child, beforeChild);
176 ASSERT_NOT_REACHED(); // beforeChild should always have a run as parent!
186 RenderInline::addChild(lastRun, beforeChild);
232 void RenderRubyAsBlock::addChild(RenderObject* child, RenderObject* beforeChild)
    [all...]
RenderRubyRun.cpp 112 void RenderRubyRun::addChild(RenderObject* child, RenderObject* beforeChild)
117 if (!beforeChild) {
122 } else if (beforeChild->isRubyText()) {
126 ASSERT(beforeChild->parent() == this);
135 RenderBlock::addChild(child, beforeChild);
136 RenderBlock::removeChild(beforeChild);
137 newRun->addChild(beforeChild);
145 rubyBaseSafe()->moveChildren(newRun->rubyBaseSafe(), beforeChild);
149 // (append it instead if beforeChild is the ruby text)
150 if (beforeChild && beforeChild->isRubyText()
    [all...]
RenderObjectChildList.h 54 void insertChildNode(RenderObject* owner, RenderObject* newChild, RenderObject* beforeChild, bool notifyRenderer = true);
RenderRubyRun.h 59 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
RenderInline.h 43 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
124 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
125 virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE FINAL;
128 RenderObject* beforeChild, RenderBoxModelObject* oldCont);
129 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
182 RenderBoxModelObject* continuationBefore(RenderObject* beforeChild);
RenderInline.cpp 260 void RenderInline::addChild(RenderObject* newChild, RenderObject* beforeChild)
263 return addChildToContinuation(newChild, beforeChild);
264 return addChildIgnoringContinuation(newChild, beforeChild);
274 RenderBoxModelObject* RenderInline::continuationBefore(RenderObject* beforeChild)
276 if (beforeChild && beforeChild->parent() == this)
283 if (beforeChild && beforeChild->parent() == curr) {
284 if (curr->firstChild() == beforeChild)
294 if (!beforeChild && !last->firstChild()
    [all...]
RenderTable.cpp 114 void RenderTable::addChild(RenderObject* child, RenderObject* beforeChild)
126 resetSectionPointerIfNotBefore(m_head, beforeChild);
130 resetSectionPointerIfNotBefore(m_firstBody, beforeChild);
137 resetSectionPointerIfNotBefore(m_foot, beforeChild);
145 resetSectionPointerIfNotBefore(m_firstBody, beforeChild);
162 if (beforeChild && beforeChild->parent() != this)
163 beforeChild = splitAnonymousBoxesAroundChild(beforeChild);
165 RenderBox::addChild(child, beforeChild);
    [all...]
RenderButton.cpp 41 void RenderButton::addChild(RenderObject* newChild, RenderObject* beforeChild)
51 m_inner->addChild(newChild, beforeChild);
CounterNode.h 68 void insertAfter(CounterNode* newChild, CounterNode* beforeChild, const AtomicString& identifier);
RenderButton.h 44 virtual void addChild(RenderObject* newChild, RenderObject *beforeChild = 0);
RenderMultiColumnBlock.h 62 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
RenderMultiColumnBlock.cpp 139 void RenderMultiColumnBlock::addChild(RenderObject* newChild, RenderObject* beforeChild)
146 m_flowThread->addChild(newChild, beforeChild);
RenderTableSection.cpp 123 void RenderTableSection::addChild(RenderObject* child, RenderObject* beforeChild)
126 RenderObject* last = beforeChild;
130 if (beforeChild == last)
131 beforeChild = last->firstChild();
132 last->addChild(child, beforeChild);
136 if (beforeChild && !beforeChild->isAnonymous() && beforeChild->parent() == this) {
137 RenderObject* row = beforeChild->previousSibling();
144 // If beforeChild is inside an anonymous cell/row, insert into the cell or int
    [all...]
RenderBoxModelObject.h 273 void moveChildTo(RenderBoxModelObject* toBoxModelObject, RenderObject* child, RenderObject* beforeChild, bool fullRemoveInsert = false);
282 void moveAllChildrenTo(RenderBoxModelObject* toBoxModelObject, RenderObject* beforeChild, bool fullRemoveInsert = false)
284 moveChildrenTo(toBoxModelObject, firstChild(), 0, beforeChild, fullRemoveInsert);
292 void moveChildrenTo(RenderBoxModelObject* toBoxModelObject, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, bool fullRemoveInsert = false);
RenderMenuList.h 59 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
  /packages/experimental/LoaderApp/src/com/android/loaderapp/model/
EntityDiff.java 97 for (NamedContentValues beforeChild : beforeChildren.values()) {
98 final String key = buildChildKey(beforeChild);
103 builder = ContentProviderOperation.newDelete(beforeChild.uri);
104 builder.withSelection(getSelectIdClause(beforeChild.values), null);
106 } else if (!beforeChild.values.equals(afterChild.values)) {
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGContainer.cpp 87 void RenderSVGContainer::addChild(RenderObject* child, RenderObject* beforeChild)
89 RenderSVGModelObject::addChild(child, beforeChild);
RenderSVGInline.cpp 128 void RenderSVGInline::addChild(RenderObject* child, RenderObject* beforeChild)
130 RenderInline::addChild(child, beforeChild);
RenderSVGInline.h 60 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE FINAL;
RenderSVGContainer.h 58 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE FINAL;

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