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    Searched refs:bleedAvoidance (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderBoxModelObject.cpp 494 LayoutRect RenderBoxModelObject::borderInnerRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& rect, BackgroundBleedAvoidance bleedAvoidance) const
497 return (bleedAvoidance == BackgroundBleedBackgroundOverBorder) ? shrinkRectByOnePixel(context, rect) : rect;
500 RoundedRect RenderBoxModelObject::backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
502 if (bleedAvoidance == BackgroundBleedShrinkBackground) {
506 if (bleedAvoidance == BackgroundBleedBackgroundOverBorder)
524 BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, CompositeOperator op, RenderObject* backgroundObject)
573 bool boxShadowShouldBeAppliedToBackground = this->boxShadowShouldBeAppliedToBackground(bleedAvoidance, box);
578 if (hasRoundedBorder && bleedAvoidance != BackgroundBleedUseTransparencyLayer) {
579 RoundedRect border = backgroundRoundedRectAdjustedForBleedAvoidance(context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge);
596 bool clipToBorderRadius = hasRoundedBorder && !(isBorderFill && bleedAvoidance == BackgroundBleedUseTransparencyLayer)
    [all...]
RenderImage.cpp 464 bool RenderImage::boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox*) const
466 if (!RenderBoxModelObject::boxShadowShouldBeAppliedToBackground(bleedAvoidance))
RenderBox.cpp     [all...]
RenderTable.cpp 722 BackgroundBleedAvoidance bleedAvoidance = determineBackgroundBleedAvoidance(paintInfo.context);
723 if (!boxShadowShouldBeAppliedToBackground(bleedAvoidance))
725 paintBackground(paintInfo, rect, bleedAvoidance);
    [all...]

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