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    Searched refs:cacheTextures (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
FontRenderer.cpp 152 void clearCacheTextures(Vector<CacheTexture*>& cacheTextures) {
153 for (uint32_t i = 0; i < cacheTextures.size(); i++) {
154 delete cacheTextures[i];
156 cacheTextures.clear();
187 void FontRenderer::flushLargeCaches(Vector<CacheTexture*>& cacheTextures) {
189 for (uint32_t i = 1; i < cacheTextures.size(); i++) {
190 CacheTexture* cacheTexture = cacheTextures[i];
207 CacheTexture* FontRenderer::cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures,
209 for (uint32_t i = 0; i < cacheTextures.size(); i++) {
210 if (cacheTextures[i]->fitBitmap(glyph, startX, startY))
    [all...]
FontRenderer.h 93 void flushLargeCaches(Vector<CacheTexture*>& cacheTextures);
153 CacheTexture* cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures, const SkGlyph& glyph,
162 void issueDrawCommand(Vector<CacheTexture*>& cacheTextures);

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