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    Searched refs:call_state (Results 1 - 8 of 8) sorted by null

  /art/compiler/dex/quick/
gen_invoke.cc 616 int Mir2Lir::LoadArgRegs(CallInfo* info, int call_state,
642 call_state = next_call_insn(cu_, info, call_state, target_method, vtable_idx,
645 return call_state;
656 int call_state, LIR** pcrLabel, NextCallInsn next_call_insn,
664 return call_state;
666 call_state = next_call_insn(cu_, info, call_state, target_method, vtable_idx,
687 call_state = next_call_insn(cu_, info, call_state, target_method
1359 int call_state = 0; local
    [all...]
mir_to_lir.h 468 int GenDalvikArgsNoRange(CallInfo* info, int call_state, LIR** pcrLabel,
474 int GenDalvikArgsRange(CallInfo* info, int call_state, LIR** pcrLabel,
496 int LoadArgRegs(CallInfo* info, int call_state,
    [all...]
  /external/bluetooth/bluedroid/btif/include/
btif_util.h 54 const char* dump_hf_call_state(bthf_call_state_t call_state);
  /external/bluetooth/bluedroid/btif/src/
btif_hf.c 168 static UINT8 callstate_to_callsetup(bthf_call_state_t call_state)
171 if (call_state == BTHF_CALL_STATE_INCOMING)
173 if (call_state == BTHF_CALL_STATE_DIALING)
175 if (call_state == BTHF_CALL_STATE_ALERTING)
    [all...]
btif_util.c 368 const char* dump_hf_call_state(bthf_call_state_t call_state)
370 switch(call_state)
  /packages/apps/Bluetooth/jni/
com_android_bluetooth_hfp.cpp 465 jint service, jint num_active, jint num_held, jint call_state,
471 (bthf_call_state_t) call_state,
526 jint call_state, jstring number_str, jint type) {
534 (bthf_call_state_t) call_state, number,
  /external/chromium/chrome/browser/ui/views/frame/
browser_view.cc 626 // reentrancy; |call_state| tracks whether we're reentrant. We can't just
629 static CallState call_state = NORMAL; local
634 is_animating || (call_state == REENTRANT_FORCE_FAST_RESIZE);
654 AutoReset<CallState> resetter(&call_state,
665 if ((call_state == NORMAL) && !is_animating) {
    [all...]
  /external/chromium_org/chrome/browser/ui/views/frame/
browser_view.cc 891 // reentrancy; |call_state| tracks whether we're reentrant. We can't just
894 static CallState call_state = NORMAL; local
899 is_animating || (call_state == REENTRANT_FORCE_FAST_RESIZE);
    [all...]

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