HomeSort by relevance Sort by last modified time
    Searched refs:center1 (Results 1 - 12 of 12) sorted by null

  /external/skia/bench/
GradientBench.cpp 77 SkPoint center0, center1; local
80 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
83 center1, (pts[1].fX - pts[0].fX) / 7,
92 SkPoint center0, center1; local
95 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
97 return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
  /external/skia/gm/
gradients.cpp 68 SkPoint center0, center1; local
71 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
74 center1, (pts[1].fX - pts[0].fX) / 7,
81 SkPoint center0, center1; local
85 center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
86 return SkGradientShader::CreateTwoPointConical(center1, radius1,
shadertext.cpp 91 SkPoint center0, center1; local
94 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
97 center1, (pts[1].fX - pts[0].fX) / 7,
  /external/chromium_org/third_party/skia/src/effects/gradients/
SkTwoPointConicalGradient.h 28 const SkPoint& center1, SkScalar rad1);
SkTwoPointConicalGradient.cpp 66 const SkPoint& center1, SkScalar rad1) {
69 fDCenterX = SkScalarToFloat(center1.fX) - fCenterX;
70 fDCenterY = SkScalarToFloat(center1.fY) - fCenterY;
449 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; local
457 } while (radius1 == radius2 && center1 == center2);
464 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1,
712 // invert the localM, translate to center1, rotate so center2 is on x axis.
745 str->append("center1: (");
SkTwoPointRadialGradient.cpp 314 str->append("center1: (");
491 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
506 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointRadial(center1, radius1,
691 // invert the localM, translate to center1 (fPtsToUni), rotate so center2 is on x axis.
  /external/skia/src/effects/gradients/
SkTwoPointConicalGradient.h 28 const SkPoint& center1, SkScalar rad1);
SkTwoPointConicalGradient.cpp 66 const SkPoint& center1, SkScalar rad1) {
69 fDCenterX = SkScalarToFloat(center1.fX) - fCenterX;
70 fDCenterY = SkScalarToFloat(center1.fY) - fCenterY;
449 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; local
457 } while (radius1 == radius2 && center1 == center2);
464 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1,
712 // invert the localM, translate to center1, rotate so center2 is on x axis.
745 str->append("center1: (");
SkTwoPointRadialGradient.cpp 314 str->append("center1: (");
491 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
506 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointRadial(center1, radius1,
691 // invert the localM, translate to center1 (fPtsToUni), rotate so center2 is on x axis.
  /external/chromium_org/third_party/freetype/src/autofit/
afcjk.c     [all...]
  /external/freetype/src/autofit/
afcjk.c     [all...]
  /external/zxing/core/
core.jar 

Completed in 243 milliseconds