/external/skia/bench/ |
GradientBench.cpp | 77 SkPoint center0, center1; local 80 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 83 center1, (pts[1].fX - pts[0].fX) / 7, 92 SkPoint center0, center1; local 95 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 97 return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
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/external/skia/gm/ |
gradients.cpp | 68 SkPoint center0, center1; local 71 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 74 center1, (pts[1].fX - pts[0].fX) / 7, 81 SkPoint center0, center1; local 85 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); 86 return SkGradientShader::CreateTwoPointConical(center1, radius1,
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shadertext.cpp | 91 SkPoint center0, center1; local 94 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 97 center1, (pts[1].fX - pts[0].fX) / 7,
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/external/chromium_org/third_party/skia/src/effects/gradients/ |
SkTwoPointConicalGradient.h | 28 const SkPoint& center1, SkScalar rad1);
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SkTwoPointConicalGradient.cpp | 66 const SkPoint& center1, SkScalar rad1) { 69 fDCenterX = SkScalarToFloat(center1.fX) - fCenterX; 70 fDCenterY = SkScalarToFloat(center1.fY) - fCenterY; 449 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; local 457 } while (radius1 == radius2 && center1 == center2); 464 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, 712 // invert the localM, translate to center1, rotate so center2 is on x axis. 745 str->append("center1: (");
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SkTwoPointRadialGradient.cpp | 314 str->append("center1: ("); 491 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 506 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointRadial(center1, radius1, 691 // invert the localM, translate to center1 (fPtsToUni), rotate so center2 is on x axis.
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/external/skia/src/effects/gradients/ |
SkTwoPointConicalGradient.h | 28 const SkPoint& center1, SkScalar rad1);
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SkTwoPointConicalGradient.cpp | 66 const SkPoint& center1, SkScalar rad1) { 69 fDCenterX = SkScalarToFloat(center1.fX) - fCenterX; 70 fDCenterY = SkScalarToFloat(center1.fY) - fCenterY; 449 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; local 457 } while (radius1 == radius2 && center1 == center2); 464 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, 712 // invert the localM, translate to center1, rotate so center2 is on x axis. 745 str->append("center1: (");
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SkTwoPointRadialGradient.cpp | 314 str->append("center1: ("); 491 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 506 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointRadial(center1, radius1, 691 // invert the localM, translate to center1 (fPtsToUni), rotate so center2 is on x axis.
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/external/chromium_org/third_party/freetype/src/autofit/ |
afcjk.c | [all...] |
/external/freetype/src/autofit/ |
afcjk.c | [all...] |
/external/zxing/core/ |
core.jar | |