HomeSort by relevance Sort by last modified time
    Searched refs:cubic (Results 1 - 25 of 59) sorted by null

1 2 3

  /external/chromium_org/third_party/skia/src/pathops/
SkReduceOrder.cpp 137 // note that three points in a line doesn't simplify a cubic
195 static int coincident_line(const SkDCubic& cubic, SkDCubic& reduction) {
196 reduction[0] = reduction[1] = cubic[0];
204 static int vertical_line(const SkDCubic& cubic, SkReduceOrder::Style reduceStyle,
207 reduction[0] = cubic[0];
208 reduction[1] = cubic[3];
214 int roots = SkDCubic::FindExtrema(cubic[0].fY, cubic[1].fY, cubic[2].fY, cubic[3].fY, tValues)
442 SkDCubic cubic; local
    [all...]
SkPathOpsCubic.h 40 static void Coefficients(const double* cubic, double* A, double* B, double* C, double* D);
48 SkDCubic cubic; local
49 cubic.set(a);
50 return cubic.findInflections(tValues);
63 SkDCubic cubic; local
64 cubic.set(a);
65 return cubic.subDivide(t1, t2);
72 SkDCubic cubic; local
73 cubic.set(pts);
74 cubic.subDivide(a, d, t1, t2, p)
    [all...]
SkPathOpsBounds.cpp 13 SkDCubic cubic; local
14 cubic.set(a);
16 dRect.setBounds(cubic);
SkPathOpsCurve.h 27 SkDCubic cubic; local
28 cubic.set(a);
29 return cubic.ptAtT(t);
71 SkDCubic cubic; local
72 cubic.set(a);
73 return cubic.dxdyAtT(t);
110 SkDCubic cubic; local
111 cubic.set(a);
112 SkDPoint topPt = cubic.top(startT, endT);
138 SkDCubic cubic; local
    [all...]
SkIntersections.h 52 int cubic(const SkPoint a[4]) { function in class:SkIntersections
53 SkDCubic cubic; local
54 cubic.set(a);
55 return intersect(cubic);
68 SkDCubic cubic; local
69 cubic.set(a);
70 return horizontal(cubic, left, right, y, flipped);
74 SkDCubic cubic; local
75 cubic.set(a);
76 return vertical(cubic, top, bottom, x, flipped)
80 SkDCubic cubic; local
88 SkDCubic cubic; local
    [all...]
SkReduceOrder.h 26 int reduce(const SkDCubic& cubic, Quadratics, Style);
30 static SkPath::Verb Cubic(const SkPoint pts[4], SkPoint* reducePts);
SkDCubicToQuads.cpp 2 http://stackoverflow.com/questions/2009160/how-do-i-convert-the-2-control-points-of-a-cubic-curve-to-the-single-control-poi
6 Let's call the control points of the cubic Q0..Q3 and the control points of the quadratic P0..P2.
18 If this is a degree-elevated cubic, then both equations will give the same answer for P1. Since
26 mid-point approx of cubic: a quad that shares the same anchors with the cubic and has the
32 Compute the Tdiv as the root of (cubic) equation
34 if Tdiv < 0.5 divide the cubic at Tdiv. First segment [0..Tdiv] can be approximated with by a
37 0.5<=Tdiv<1 - simply divide the cubic in two. The two halves can be approximated by the mid-point
39 Tdiv>=1 - the entire cubic can be approximated by the mid-point approximation
57 static double calc_t_div(const SkDCubic& cubic, double precision, double start)
    [all...]
  /external/skia/src/pathops/
SkReduceOrder.cpp 137 // note that three points in a line doesn't simplify a cubic
195 static int coincident_line(const SkDCubic& cubic, SkDCubic& reduction) {
196 reduction[0] = reduction[1] = cubic[0];
204 static int vertical_line(const SkDCubic& cubic, SkReduceOrder::Style reduceStyle,
207 reduction[0] = cubic[0];
208 reduction[1] = cubic[3];
214 int roots = SkDCubic::FindExtrema(cubic[0].fY, cubic[1].fY, cubic[2].fY, cubic[3].fY, tValues)
442 SkDCubic cubic; local
    [all...]
SkPathOpsCubic.h 40 static void Coefficients(const double* cubic, double* A, double* B, double* C, double* D);
48 SkDCubic cubic; local
49 cubic.set(a);
50 return cubic.findInflections(tValues);
63 SkDCubic cubic; local
64 cubic.set(a);
65 return cubic.subDivide(t1, t2);
72 SkDCubic cubic; local
73 cubic.set(pts);
74 cubic.subDivide(a, d, t1, t2, p)
    [all...]
SkPathOpsBounds.cpp 13 SkDCubic cubic; local
14 cubic.set(a);
16 dRect.setBounds(cubic);
SkPathOpsCurve.h 27 SkDCubic cubic; local
28 cubic.set(a);
29 return cubic.ptAtT(t);
71 SkDCubic cubic; local
72 cubic.set(a);
73 return cubic.dxdyAtT(t);
110 SkDCubic cubic; local
111 cubic.set(a);
112 SkDPoint topPt = cubic.top(startT, endT);
138 SkDCubic cubic; local
    [all...]
SkIntersections.h 52 int cubic(const SkPoint a[4]) { function in class:SkIntersections
53 SkDCubic cubic; local
54 cubic.set(a);
55 return intersect(cubic);
68 SkDCubic cubic; local
69 cubic.set(a);
70 return horizontal(cubic, left, right, y, flipped);
74 SkDCubic cubic; local
75 cubic.set(a);
76 return vertical(cubic, top, bottom, x, flipped)
80 SkDCubic cubic; local
88 SkDCubic cubic; local
    [all...]
SkReduceOrder.h 26 int reduce(const SkDCubic& cubic, Quadratics, Style);
30 static SkPath::Verb Cubic(const SkPoint pts[4], SkPoint* reducePts);
  /external/skia/tests/
PathOpsCubicReduceOrderTest.cpp 15 static bool controls_inside(const SkDCubic& cubic) {
16 return between(cubic[0].fX, cubic[1].fX, cubic[3].fX)
17 && between(cubic[0].fX, cubic[2].fX, cubic[3].fX)
18 && between(cubic[0].fY, cubic[1].fY, cubic[3].fY
105 const SkDCubic& cubic = pointDegenerates[index]; local
114 const SkDCubic& cubic = notPointDegenerates[index]; local
123 const SkDCubic& cubic = lines[index]; local
132 const SkDCubic& cubic = notLines[index]; local
141 const SkDCubic& cubic = modEpsilonLines[index]; local
150 const SkDCubic& cubic = lessEpsilonLines[index]; local
159 const SkDCubic& cubic = negEpsilonLines[index]; local
170 SkDCubic cubic = quad.toCubic(); local
180 SkDCubic cubic = quad.toCubic(); local
190 SkDCubic cubic = quad.toCubic(); local
200 const SkDCubic& cubic = lines[index]; local
    [all...]
PathOpsDCubicTest.cpp 21 const SkDCubic& cubic = tests[index]; local
22 SkASSERT(ValidCubic(cubic));
23 bool result = cubic.clockwise();
PathOpsCubicToQuadsTest.cpp 19 const SkDCubic& cubic = cubics[index]; local
20 SkASSERT(ValidCubic(cubic));
21 double precision = cubic.calcPrecision();
23 CubicToQuads(cubic, precision, quads);
25 SkDebugf("%s [%d] cubic to quadratics failed count=%d\n", name, static_cast<int>(index),
37 SkDCubic cubic = quad.toCubic(); local
38 double precision = cubic.calcPrecision();
40 CubicToQuads(cubic, precision, quads);
42 SkDebugf("%s [%d] cubic to quadratics failed count=%d\n", name, static_cast<int>(index),
53 const SkDCubic& cubic = cubics[index] local
76 const SkDCubic& cubic = cubics[index][idx2]; local
174 const SkDCubic& cubic = locals[x]; local
    [all...]
PathOpsDRectTest.cpp 82 const SkDCubic& cubic = cubicTests[index]; local
83 SkASSERT(ValidCubic(cubic));
84 rect.setRawBounds(cubic);
85 REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(cubic[0].fX,
86 SkTMin(cubic[1].fX, SkTMin(cubic[2].fX, cubic[3].fX))));
87 REPORTER_ASSERT(reporter, rect.fTop == SkTMin(cubic[0].fY,
88 SkTMin(cubic[1].fY, SkTMin(cubic[2].fY, cubic[3].fY))))
    [all...]
PathOpsLineParametetersTest.cpp 43 const SkDCubic& cubic = tests[index]; local
44 SkASSERT(ValidCubic(cubic));
45 lineParameters.cubicEndPoints(cubic, 0, 3);
47 denormalizedDistance[0] = lineParameters.controlPtDistance(cubic, 1);
48 denormalizedDistance[1] = lineParameters.controlPtDistance(cubic, 2);
67 normalizedDistance[0] = lineParameters.controlPtDistance(cubic, 1);
68 normalizedDistance[1] = lineParameters.controlPtDistance(cubic, 2);
PathOpsCubicLineIntersectionTest.cpp 15 SkDCubic cubic; member in struct:lineCubic
35 const SkDCubic& cubic = lineCubicTests[iIndex].cubic; local
36 SkASSERT(ValidCubic(cubic));
41 int order1 = reduce1.reduce(cubic, SkReduceOrder::kNo_Quadratics,
45 SkDebugf("[%d] cubic order=%d\n", iIndex, order1);
54 int roots = i.intersect(cubic, line);
57 SkDPoint xy1 = cubic.ptAtT(tt1);
80 const SkDCubic& cubic = lineCubicTests[iIndex].cubic; local
    [all...]
PathOpsTestCommon.h 15 void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, true>& quads);
17 bool ValidCubic(const SkDCubic& cubic);
PathOpsCubicQuadIntersectionTest.cpp 15 SkDCubic cubic; member in struct:lineCubic
33 const SkDCubic& cubic = quadCubicTests[index].cubic; local
34 SkASSERT(ValidCubic(cubic));
39 int order1 = reduce1.reduce(cubic, SkReduceOrder::kNo_Quadratics,
43 SkDebugf("[%d] cubic order=%d\n", iIndex, order1);
51 int roots = i.intersect(cubic, quad);
55 SkDPoint xy1 = cubic.ptAtT(tt1);
PathOpsTestCommon.cpp 14 void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, true>& quads) {
16 cubic.toQuadraticTs(precision, &ts);
18 SkDQuad quad = cubic.toQuad();
25 SkDCubic part = cubic.subDivide(tStart, tEnd);
49 bool ValidCubic(const SkDCubic& cubic) {
51 if (!ValidPoint(cubic[index])) {
  /external/chromium_org/third_party/skia/src/utils/win/
SkDWriteGeometrySink.cpp 88 } Cubic[4], Quadratic[3];
90 static bool check_quadratic(const Cubic& cubic, Quadratic& reduction) {
91 float dx10 = cubic[1].x - cubic[0].x;
92 float dx23 = cubic[2].x - cubic[3].x;
93 float midX = cubic[0].x + dx10 * 3 / 2;
94 //NOTE: !approximately_equal(midX - cubic[3].x, dx23 * 3 / 2)
96 if (!approximately_equal(midX, (dx23 * 3 / 2) + cubic[3].x))
118 Cubic cubic = { { prevPt.x, prevPt.y }, local
    [all...]
  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 88 } Cubic[4], Quadratic[3];
90 static bool check_quadratic(const Cubic& cubic, Quadratic& reduction) {
91 float dx10 = cubic[1].x - cubic[0].x;
92 float dx23 = cubic[2].x - cubic[3].x;
93 float midX = cubic[0].x + dx10 * 3 / 2;
94 //NOTE: !approximately_equal(midX - cubic[3].x, dx23 * 3 / 2)
96 if (!approximately_equal(midX, (dx23 * 3 / 2) + cubic[3].x))
118 Cubic cubic = { { prevPt.x, prevPt.y }, local
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGPathSegListSource.cpp 101 SVGPathSegCurvetoCubic* cubic = static_cast<SVGPathSegCurvetoCubic*>(m_segment.get()); local
102 point1 = FloatPoint(cubic->x1(), cubic->y1());
103 point2 = FloatPoint(cubic->x2(), cubic->y2());
104 targetPoint = FloatPoint(cubic->x(), cubic->y());

Completed in 370 milliseconds

1 2 3