HomeSort by relevance Sort by last modified time
    Searched refs:depthTexture (Results 1 - 4 of 4) sorted by null

  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
TranslucentBucketFilter.java 35 private Texture depthTexture;
61 if (enabledSoftParticles && depthTexture != null) {
67 if (depthTexture != null) {
76 protected void setDepthTexture(Texture depthTexture) {
77 this.depthTexture = depthTexture;
78 if (enabledSoftParticles && depthTexture != null) {
143 emitter.getMaterial().setTexture("DepthTexture", processor.getDepthTexture());
148 emitter.getMaterial().clearParam("DepthTexture");
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
Filter.java 85 protected Texture2D depthTexture;
104 depthTexture = new Texture2D(width, height, numSamples, depthBufferFormat);
105 renderFrameBuffer.setDepthTexture(depthTexture);
112 depthTexture = new Texture2D(width, height, depthBufferFormat);
113 renderFrameBuffer.setDepthTexture(depthTexture);
173 return depthTexture;
283 * @param depthTexture
285 protected void setDepthTexture(Texture depthTexture){
286 getMaterial().setTexture("DepthTexture", depthTexture);
    [all...]
FilterPostProcessor.java 63 private Texture2D depthTexture;
153 depthTexture = new Texture2D(width, height, Format.Depth24);
154 renderFrameBuffer.setDepthTexture(depthTexture);
158 filter.setDepthTexture(depthTexture);
222 boolean msDepth = depthTexture != null && depthTexture.getImage().getMultiSamples() > 1;
240 pass.getPassMaterial().setTexture("DepthTexture", depthTexture);
242 pass.getPassMaterial().setInt("NumSamplesDepth", depthTexture.getImage().getMultiSamples());
255 mat.setInt("NumSamplesDepth", depthTexture.getImage().getMultiSamples());
    [all...]
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
SimpleWaterProcessor.java 102 protected Texture2D depthTexture;
163 dispDepth = new Picture("depthTexture");
164 dispDepth.setTexture(manager, depthTexture, false);
273 depthTexture = new Texture2D(renderWidth, renderHeight, Format.Depth);
279 mat.setTexture("water_depthmap", depthTexture);
313 refractionBuffer.setDepthTexture(depthTexture);

Completed in 149 milliseconds