HomeSort by relevance Sort by last modified time
    Searched refs:fGLContext (Results 1 - 16 of 16) sorted by null

  /external/chromium_org/third_party/skia/include/gpu/
GrContextFactory.h 91 fContexts[i].fGLContext->unref();
103 fContexts[i].fGLContext->makeCurrent();
143 ctx.fGLContext = glCtx.get();
144 ctx.fGLContext->ref();
156 return fContexts[i].fGLContext;
166 SkGLContextHelper* fGLContext;
  /external/skia/include/gpu/
GrContextFactory.h 91 fContexts[i].fGLContext->unref();
103 fContexts[i].fGLContext->makeCurrent();
143 ctx.fGLContext = glCtx.get();
144 ctx.fGLContext->ref();
156 return fContexts[i].fGLContext;
166 SkGLContextHelper* fGLContext;
  /external/chromium_org/third_party/skia/include/views/
SkOSWindow_Mac.h 53 void* fGLContext;
SkOSWindow_Unix.h 23 GLXContext fGLContext;
  /external/skia/include/views/
SkOSWindow_Mac.h 53 void* fGLContext;
SkOSWindow_Unix.h 23 GLXContext fGLContext;
  /external/chromium_org/third_party/skia/src/views/mac/
SkNSView.h 28 NSOpenGLContext* fGLContext;
36 @property (nonatomic, retain) NSOpenGLContext* fGLContext;
SkOSWindow_Mac.mm 23 fGLContext = NULL;
42 [(NSOpenGLContext*)fGLContext update];
  /external/skia/src/views/mac/
SkNSView.h 28 NSOpenGLContext* fGLContext;
36 @property (nonatomic, retain) NSOpenGLContext* fGLContext;
SkOSWindow_Mac.mm 23 fGLContext = NULL;
42 [(NSOpenGLContext*)fGLContext update];
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGpuGL.h 33 const GrGLInterface* glInterface() const { return fGLContext.interface(); }
34 GrGLBinding glBinding() const { return fGLContext.info().binding(); }
35 GrGLVersion glVersion() const { return fGLContext.info().version(); }
36 GrGLSLGeneration glslGeneration() const { return fGLContext.info().glslGeneration(); }
61 const GrGLCaps& glCaps() const { return *fGLContext.info().caps(); }
166 bool hasExtension(const char* ext) const { return fGLContext.info().hasExtension(ext); }
168 const GrGLContext& glContext() const { return fGLContext; }
258 GrGLContext fGLContext;
GrGpuGL.cpp 120 , fGLContext(ctx) {
131 GrGLClearErr(fGLContext.interface());
238 } else if (fGLContext.info().isMesa() &&
829 if (!renderbuffer_storage_msaa(fGLContext,
846 fGLContext.info().caps()->markConfigAsValidColorAttachment(desc->fConfig);
868 fGLContext.info().caps()->markConfigAsValidColorAttachment(desc->fConfig);
    [all...]
  /external/skia/src/gpu/gl/
GrGpuGL.h 33 const GrGLInterface* glInterface() const { return fGLContext.interface(); }
34 GrGLBinding glBinding() const { return fGLContext.info().binding(); }
35 GrGLVersion glVersion() const { return fGLContext.info().version(); }
36 GrGLSLGeneration glslGeneration() const { return fGLContext.info().glslGeneration(); }
61 const GrGLCaps& glCaps() const { return *fGLContext.info().caps(); }
166 bool hasExtension(const char* ext) const { return fGLContext.info().hasExtension(ext); }
168 const GrGLContext& glContext() const { return fGLContext; }
258 GrGLContext fGLContext;
GrGpuGL.cpp 120 , fGLContext(ctx) {
131 GrGLClearErr(fGLContext.interface());
238 } else if (fGLContext.info().isMesa() &&
829 if (!renderbuffer_storage_msaa(fGLContext,
846 fGLContext.info().caps()->markConfigAsValidColorAttachment(desc->fConfig);
868 fGLContext.info().caps()->markConfigAsValidColorAttachment(desc->fConfig);
    [all...]
  /external/chromium_org/third_party/skia/src/views/unix/
SkOSWindow_Unix.cpp 39 fUnixWindow.fGLContext = NULL;
318 if (NULL == fUnixWindow.fGLContext) {
321 fUnixWindow.fGLContext = glXCreateContext(fUnixWindow.fDisplay,
325 if (NULL == fUnixWindow.fGLContext) {
331 fUnixWindow.fGLContext);
341 if (NULL == fUnixWindow.fDisplay || NULL == fUnixWindow.fGLContext) {
345 glXDestroyContext(fUnixWindow.fDisplay, fUnixWindow.fGLContext);
346 fUnixWindow.fGLContext = NULL;
350 if (NULL != fUnixWindow.fDisplay && NULL != fUnixWindow.fGLContext) {
390 if (NULL != fUnixWindow.fGLContext) {
    [all...]
  /external/skia/src/views/unix/
SkOSWindow_Unix.cpp 39 fUnixWindow.fGLContext = NULL;
318 if (NULL == fUnixWindow.fGLContext) {
321 fUnixWindow.fGLContext = glXCreateContext(fUnixWindow.fDisplay,
325 if (NULL == fUnixWindow.fGLContext) {
331 fUnixWindow.fGLContext);
341 if (NULL == fUnixWindow.fDisplay || NULL == fUnixWindow.fGLContext) {
345 glXDestroyContext(fUnixWindow.fDisplay, fUnixWindow.fGLContext);
346 fUnixWindow.fGLContext = NULL;
350 if (NULL != fUnixWindow.fDisplay && NULL != fUnixWindow.fGLContext) {
390 if (NULL != fUnixWindow.fGLContext) {
    [all...]

Completed in 791 milliseconds