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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl 43 float3 position : POSITION;
48 float3 position : POSITION;
66 float3 position : POSITION;
93 float3 objpos : OBJPOS;
94 // float3 worldpos : WORLDPOS;
95 float3 objnormal : OBJNORMAL;
96 float3 worldnormal : WORLDNORMAL;
99 float3 dnormf_dt(float3 f, float3 dfdt)
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  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.hlsl 43 float3 position : POSITION;
48 float3 position : POSITION;
66 float3 position : POSITION;
93 float3 objpos : OBJPOS;
94 // float3 worldpos : WORLDPOS;
95 float3 objnormal : OBJNORMAL;
96 float3 worldnormal : WORLDNORMAL;
99 float3 dnormf_dt(float3 f, float3 dfdt)
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  /external/chromium_org/third_party/angle_dx11/src/compiler/
Initialize.cpp 21 TType *float3 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 3); local
33 symbolTable.insertBuiltIn(float3, "radians", float3);
38 symbolTable.insertBuiltIn(float3, "degrees", float3);
43 symbolTable.insertBuiltIn(float3, "sin", float3);
48 symbolTable.insertBuiltIn(float3, "cos", float3);
53 symbolTable.insertBuiltIn(float3, "tan", float3)
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl 40 float3 normal : NORMAL;
46 float3 normal : NORMAL;
47 float3 eye : EYE;
48 float3 light : LIGHT;
55 float3 view = mul((float3x4)modelview, input.position);
66 float3 nlight = normalize(input.light);
67 float3 nnormal = normalize(input.normal);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl 40 float3 normal : NORMAL;
46 float3 normal : NORMAL;
47 float3 eye : EYE;
48 float3 light : LIGHT;
55 float3 view = mul((float3x4)modelview, input.position);
66 float3 nlight = normalize(input.light);
67 float3 nnormal = normalize(input.normal);
  /development/samples/RenderScript/HelloCompute/src/com/example/android/rs/hellocompute/
mono.rs 20 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
25 float3 mono = dot(f4.rgb, gMonoMult);
  /frameworks/rs/java/tests/HelloComputeNDK/libhellocomputendk/
mono.rs 20 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
25 float3 mono = dot(f4.rgb, gMonoMult);
  /frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/
copy_test.rs 33 float3 __attribute((kernel)) copyFloat3(float3 i) {
  /frameworks/rs/java/tests/RsTest/src/com/android/rs/test/
copy_test.rs 33 float3 __attribute((kernel)) copyFloat3(float3 i) {
  /external/clang/test/Sema/
ext_vector_components.c 4 typedef __attribute__(( ext_vector_type(3) )) float float3; typedef
12 float3 vec3;
44 float2 lo(float3 x) { return x.lo; }
45 float2 hi(float3 x) { return x.hi; }
46 float2 ev(float3 x) { return x.even; }
47 float2 od(float3 x) { return x.odd; }
vector-init.c 33 typedef float __attribute__((ext_vector_type (3))) float3; typedef
34 int test2[sizeof(float3) == sizeof(float4) ? 1 : -1];
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
greyscale.fs 19 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
24 float3 mono = dot(f4.rgb, gMonoMult);
contrast.rs 30 float3 v = convert_float3(in->rgb) * brightM + brightC;
exposure.rs 29 float3 t = convert_float3(in.rgb);
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
greyscale.fs 19 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
24 float3 mono = dot(f4.rgb, gMonoMult);
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
greyscale.fs 19 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
24 float3 mono = dot(f4.rgb, gMonoMult);
  /frameworks/rs/driver/runtime/
rs_cl.c 4 extern float3 __attribute__((overloadable)) convert_float3(int3 c);
8 extern int3 __attribute__((overloadable)) convert_int3(float3 c);
14 extern float3 __attribute__((overloadable)) fmin(float3 v, float v2);
19 extern float3 __attribute__((overloadable)) fmax(float3 v, float v2);
31 extern float3 __attribute__((overloadable)) fnc(float3 v) { \
32 float3 r; \
54 extern int3 __attribute__((overloadable)) fnc(float3 v) {
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  /frameworks/rs/scriptc/
rs_cl.rsh 116 _RS_RUNTIME float3 __attribute__((const, overloadable)) fnc(float3 v); \
121 _RS_RUNTIME float __attribute__((const, overloadable)) fnc(float3 v); \
126 _RS_RUNTIME int3 __attribute__((const, overloadable)) fnc(float3 v); \
131 _RS_RUNTIME float3 __attribute__((const, overloadable)) fnc(float3 v1, float3 v2); \
136 _RS_RUNTIME float __attribute__((const, overloadable)) fnc(float3 v1, float3 v2); \
141 _RS_RUNTIME float3 __attribute__((const, overloadable)) fnc(float3 v1, float v2);
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rs_matrix.rsh 283 rsMatrixMultiply(rs_matrix4x4 *m, float3 in);
294 _RS_RUNTIME float3 __attribute__((overloadable))
295 rsMatrixMultiply(rs_matrix3x3 *m, float3 in);
300 _RS_RUNTIME float3 __attribute__((overloadable))
320 rsMatrixMultiply(const rs_matrix4x4 *m, float3 in);
331 _RS_RUNTIME float3 __attribute__((overloadable))
332 rsMatrixMultiply(const rs_matrix3x3 *m, float3 in);
337 _RS_RUNTIME float3 __attribute__((overloadable))
  /prebuilts/sdk/renderscript/include/
rs_cl.rsh 116 _RS_RUNTIME float3 __attribute__((const, overloadable)) fnc(float3 v); \
121 _RS_RUNTIME float __attribute__((const, overloadable)) fnc(float3 v); \
126 _RS_RUNTIME int3 __attribute__((const, overloadable)) fnc(float3 v); \
131 _RS_RUNTIME float3 __attribute__((const, overloadable)) fnc(float3 v1, float3 v2); \
136 _RS_RUNTIME float __attribute__((const, overloadable)) fnc(float3 v1, float3 v2); \
141 _RS_RUNTIME float3 __attribute__((const, overloadable)) fnc(float3 v1, float v2);
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rs_matrix.rsh 283 rsMatrixMultiply(rs_matrix4x4 *m, float3 in);
294 _RS_RUNTIME float3 __attribute__((overloadable))
295 rsMatrixMultiply(rs_matrix3x3 *m, float3 in);
300 _RS_RUNTIME float3 __attribute__((overloadable))
320 rsMatrixMultiply(const rs_matrix4x4 *m, float3 in);
331 _RS_RUNTIME float3 __attribute__((overloadable))
332 rsMatrixMultiply(const rs_matrix3x3 *m, float3 in);
337 _RS_RUNTIME float3 __attribute__((overloadable))
  /development/samples/RenderScript/Levels/src/com/android/rs/levels/
levels.rs 29 float3 pixel = convert_float4(in[0]).rgb;
34 pixel = pow(pixel, (float3)gamma);
  /cts/tests/src/android/renderscript/cts/
intrinsic_convolve3x3.rs 72 float3 p00 = convert_float3(rsGetElementAt_uchar3(gIn, x1, y1));
73 float3 p01 = convert_float3(rsGetElementAt_uchar3(gIn, x, y1));
74 float3 p02 = convert_float3(rsGetElementAt_uchar3(gIn, x2, y1));
75 float3 p10 = convert_float3(rsGetElementAt_uchar3(gIn, x1, y));
76 float3 p11 = convert_float3(rsGetElementAt_uchar3(gIn, x, y));
77 float3 p12 = convert_float3(rsGetElementAt_uchar3(gIn, x2, y));
78 float3 p20 = convert_float3(rsGetElementAt_uchar3(gIn, x1, y2));
79 float3 p21 = convert_float3(rsGetElementAt_uchar3(gIn, x, y2));
80 float3 p22 = convert_float3(rsGetElementAt_uchar3(gIn, x2, y2));
218 float3 __attribute__((kernel)) convolve_F3(uint32_t x, uint32_t y)
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
TextRun.cpp 36 float float3; member in struct:WebCore::ExpectedTextRunSize
  /frameworks/rs/tests/cppbasic/
mono.rs 25 const static float3 gMonoMult = {0.299f, 0.587f, 0.114f};
48 float3 mono = dot(f4.rgb, gMonoMult);

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