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  /external/chromium_org/third_party/mesa/src/src/glsl/
builtin_types.h 73 const glsl_type *const glsl_type::float_type = & builtin_core_types[8]; member in class:glsl_type
87 { glsl_type::float_type, "near" },
88 { glsl_type::float_type, "far" },
89 { glsl_type::float_type, "diff" },
104 { glsl_type::float_type, "size" },
105 { glsl_type::float_type, "sizeMin" },
106 { glsl_type::float_type, "sizeMax" },
107 { glsl_type::float_type, "fadeThresholdSize" },
108 { glsl_type::float_type, "distanceConstantAttenuation" },
109 { glsl_type::float_type, "distanceLinearAttenuation" }
    [all...]
glsl_types.cpp 318 return float_type;
342 return float_type;
413 return float_type + (rows - 1);
glsl_types.h 162 static const glsl_type *const float_type; member in struct:glsl_type
lower_clip_distance.cpp 97 assert (ir->type->element_type() == glsl_type::float_type);
lower_ubo_reference.cpp 291 ubo_load(glsl_type::float_type,
  /external/mesa3d/src/glsl/
builtin_types.h 73 const glsl_type *const glsl_type::float_type = & builtin_core_types[8]; member in class:glsl_type
87 { glsl_type::float_type, "near" },
88 { glsl_type::float_type, "far" },
89 { glsl_type::float_type, "diff" },
104 { glsl_type::float_type, "size" },
105 { glsl_type::float_type, "sizeMin" },
106 { glsl_type::float_type, "sizeMax" },
107 { glsl_type::float_type, "fadeThresholdSize" },
108 { glsl_type::float_type, "distanceConstantAttenuation" },
109 { glsl_type::float_type, "distanceLinearAttenuation" }
    [all...]
glsl_types.cpp 318 return float_type;
342 return float_type;
413 return float_type + (rows - 1);
glsl_types.h 162 static const glsl_type *const float_type; member in struct:glsl_type
lower_clip_distance.cpp 97 assert (ir->type->element_type() == glsl_type::float_type);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_cubemap_normalize.cpp 80 glsl_type::float_type,
84 glsl_type::float_type,
88 glsl_type::float_type,
brw_fs_cse.cpp 128 entry->tmp = fs_reg(this, glsl_type::float_type);
brw_fs_visitor.cpp 224 if (ir->type != glsl_type::float_type)
587 fs_reg packed_consts = fs_reg(this, glsl_type::float_type);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_cubemap_normalize.cpp 80 glsl_type::float_type,
84 glsl_type::float_type,
88 glsl_type::float_type,
brw_fs_cse.cpp 128 entry->tmp = fs_reg(this, glsl_type::float_type);
brw_fs_visitor.cpp 224 if (ir->type != glsl_type::float_type)
587 fs_reg packed_consts = fs_reg(this, glsl_type::float_type);
    [all...]
  /external/stlport/stlport/stl/
_cmath.h 163 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
164 inline float_type func (float_type x) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x); }
165 # define _STLP_MATH_INLINE2(float_type, type, func, cfunc) \
166 inline float_type func (float_type x, type y) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x, y); }
167 # define _STLP_MATH_INLINE_D(float_type, func, cfunc)
168 # define _STLP_MATH_INLINE2_D(float_type, type, func, cfunc)
171 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
172 inline float_type func (float_type x) { return _STLP_VENDOR_CSTD::__##cfunc(x);
    [all...]
  /ndk/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 163 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
164 inline float_type func (float_type x) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x); }
165 # define _STLP_MATH_INLINE2(float_type, type, func, cfunc) \
166 inline float_type func (float_type x, type y) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x, y); }
167 # define _STLP_MATH_INLINE_D(float_type, func, cfunc)
168 # define _STLP_MATH_INLINE2_D(float_type, type, func, cfunc)
171 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
172 inline float_type func (float_type x) { return _STLP_VENDOR_CSTD::__##cfunc(x);
    [all...]
  /prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 163 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
164 inline float_type func (float_type x) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x); }
165 # define _STLP_MATH_INLINE2(float_type, type, func, cfunc) \
166 inline float_type func (float_type x, type y) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x, y); }
167 # define _STLP_MATH_INLINE_D(float_type, func, cfunc)
168 # define _STLP_MATH_INLINE2_D(float_type, type, func, cfunc)
171 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
172 inline float_type func (float_type x) { return _STLP_VENDOR_CSTD::__##cfunc(x);
    [all...]
  /prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 163 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
164 inline float_type func (float_type x) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x); }
165 # define _STLP_MATH_INLINE2(float_type, type, func, cfunc) \
166 inline float_type func (float_type x, type y) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x, y); }
167 # define _STLP_MATH_INLINE_D(float_type, func, cfunc)
168 # define _STLP_MATH_INLINE2_D(float_type, type, func, cfunc)
171 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
172 inline float_type func (float_type x) { return _STLP_VENDOR_CSTD::__##cfunc(x);
    [all...]
  /prebuilts/ndk/7/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 163 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
164 inline float_type func (float_type x) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x); }
165 # define _STLP_MATH_INLINE2(float_type, type, func, cfunc) \
166 inline float_type func (float_type x, type y) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x, y); }
167 # define _STLP_MATH_INLINE_D(float_type, func, cfunc)
168 # define _STLP_MATH_INLINE2_D(float_type, type, func, cfunc)
171 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
172 inline float_type func (float_type x) { return _STLP_VENDOR_CSTD::__##cfunc(x);
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 163 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
164 inline float_type func (float_type x) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x); }
165 # define _STLP_MATH_INLINE2(float_type, type, func, cfunc) \
166 inline float_type func (float_type x, type y) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x, y); }
167 # define _STLP_MATH_INLINE_D(float_type, func, cfunc)
168 # define _STLP_MATH_INLINE2_D(float_type, type, func, cfunc)
171 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
172 inline float_type func (float_type x) { return _STLP_VENDOR_CSTD::__##cfunc(x);
    [all...]
  /prebuilts/ndk/9/sources/cxx-stl/EH/stlport/stlport/stl/
_cmath.h 163 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
164 inline float_type func (float_type x) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x); }
165 # define _STLP_MATH_INLINE2(float_type, type, func, cfunc) \
166 inline float_type func (float_type x, type y) { return _STLP_CMATH_FUNC_NAMESPACE::cfunc(x, y); }
167 # define _STLP_MATH_INLINE_D(float_type, func, cfunc)
168 # define _STLP_MATH_INLINE2_D(float_type, type, func, cfunc)
171 # define _STLP_MATH_INLINE(float_type, func, cfunc) \
172 inline float_type func (float_type x) { return _STLP_VENDOR_CSTD::__##cfunc(x);
    [all...]
  /external/llvm/test/Bindings/Ocaml/
vmcore.ml 31 let float_type = Llvm.float_type context var
137 let cs = const_float float_type 2.75 in
139 insist (float_type = type_of cs);
292 ignore (define_global "const_fptrunc" (const_fptrunc ffoldbomb float_type) m);
410 insist (pointer_type float_type ==
411 type_of (declare_global float_type "GVar01" m));
419 insist (qualified_pointer_type float_type 3 ==
420 type_of (declare_qualified_global float_type "QGVar01" 3 m));
860 let f1 = build_uitofp p1 float_type "F1" atentry i
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/
lp_bld_sample.h 208 struct lp_type float_type; member in struct:lp_build_sample_context
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample.h 208 struct lp_type float_type; member in struct:lp_build_sample_context

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