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    Searched refs:hashedName (Results 1 - 5 of 5) sorted by null

  /frameworks/base/tools/aapt/
ResourceIdCache.cpp 25 android::String16 hashedName;
29 CacheEntry(const android::String16& name, uint32_t resId) : hashedName(name), id(resId) { }
64 const String16 hashedName = makeHashableName(package, type, name, onlyPublic);
65 const uint32_t hashcode = hash(hashedName);
74 if (hashedName == (*item).second.hashedName) {
92 const String16 hashedName = makeHashableName(package, type, name, onlyPublic);
93 const uint32_t hashcode = hash(hashedName);
94 mIdMap[hashcode] = CacheEntry(hashedName, resId);
  /external/chromium_org/third_party/angle_dx11/src/compiler/
ShaderLang.cpp 307 char* hashedName)
309 if (!handle || !name || !hashedName || index < 0)
342 strncpy(hashedName, it->second.c_str(), len);
344 hashedName[len - 1] = '\0';
OutputGLSLBase.cpp 773 TString hashedName = TIntermTraverser::hash(name, mHashFunction);
774 mNameMap[name.c_str()] = hashedName.c_str();
775 return hashedName;
Intermediate.cpp     [all...]
  /external/chromium_org/third_party/angle_dx11/include/GLSLANG/
ShaderLang.h 420 // hashedName: Returns a null terminated string containing the hashed name of
421 // the uniform variable, It is assumed that hashedName has enough
428 char* hashedName);

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