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Searched
refs:injectedScriptManager
(Results
1 - 25
of
29
) sorted by null
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/external/chromium_org/third_party/WebKit/Source/core/inspector/
WorkerConsoleAgent.cpp
37
WorkerConsoleAgent::WorkerConsoleAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
)
38
: InspectorConsoleAgent(instrumentingAgents, state,
injectedScriptManager
)
WorkerConsoleAgent.h
42
static PassOwnPtr<WorkerConsoleAgent> create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
)
44
return adoptPtr(new WorkerConsoleAgent(instrumentingAgents, state,
injectedScriptManager
));
51
WorkerConsoleAgent(InstrumentingAgents*, InspectorCompositeState*,
InjectedScriptManager
*);
PageConsoleAgent.h
44
static PassOwnPtr<PageConsoleAgent> create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
, InspectorDOMAgent* domAgent)
46
return adoptPtr(new PageConsoleAgent(instrumentingAgents, state,
injectedScriptManager
, domAgent));
53
PageConsoleAgent(InstrumentingAgents*, InspectorCompositeState*,
InjectedScriptManager
*, InspectorDOMAgent*);
InjectedScriptModule.cpp
38
#include "core/inspector/
InjectedScriptManager
.h"
47
void InjectedScriptModule::ensureInjected(
InjectedScriptManager
*
injectedScriptManager
, ScriptState* scriptState)
49
InjectedScript injectedScript =
injectedScriptManager
->injectedScriptFor(scriptState);
73
initialize(moduleObject,
injectedScriptManager
->inspectedStateAccessCheck());
WorkerRuntimeAgent.cpp
45
WorkerRuntimeAgent::WorkerRuntimeAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
, ScriptDebugServer* scriptDebugServer, WorkerGlobalScope* workerGlobalScope)
46
: InspectorRuntimeAgent(instrumentingAgents, state,
injectedScriptManager
, scriptDebugServer)
65
return
injectedScriptManager
()->injectedScriptFor(scriptState);
WorkerRuntimeAgent.h
43
static PassOwnPtr<WorkerRuntimeAgent> create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
, ScriptDebugServer* scriptDebugServer, WorkerGlobalScope* context)
45
return adoptPtr(new WorkerRuntimeAgent(instrumentingAgents, state,
injectedScriptManager
, scriptDebugServer, context));
55
WorkerRuntimeAgent(InstrumentingAgents*, InspectorCompositeState*,
InjectedScriptManager
*, ScriptDebugServer*, WorkerGlobalScope*);
PageDebuggerAgent.cpp
44
PassOwnPtr<PageDebuggerAgent> PageDebuggerAgent::create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* inspectorState, PageScriptDebugServer* pageScriptDebugServer, InspectorPageAgent* pageAgent,
InjectedScriptManager
*
injectedScriptManager
, InspectorOverlay* overlay)
46
return adoptPtr(new PageDebuggerAgent(instrumentingAgents, inspectorState, pageScriptDebugServer, pageAgent,
injectedScriptManager
, overlay));
49
PageDebuggerAgent::PageDebuggerAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* inspectorState, PageScriptDebugServer* pageScriptDebugServer, InspectorPageAgent* pageAgent,
InjectedScriptManager
*
injectedScriptManager
, InspectorOverlay* overlay)
50
: InspectorDebuggerAgent(instrumentingAgents, inspectorState,
injectedScriptManager
)
120
return
injectedScriptManager
()->injectedScriptFor(scriptState);
122
InjectedScript injectedScript =
injectedScriptManager
()->injectedScriptForId(*executionContextId);
PageRuntimeAgent.h
47
static PassOwnPtr<PageRuntimeAgent> create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
, ScriptDebugServer* scriptDebugServer, Page* page, InspectorPageAgent* pageAgent)
49
return adoptPtr(new PageRuntimeAgent(instrumentingAgents, state,
injectedScriptManager
, scriptDebugServer, page, pageAgent));
62
PageRuntimeAgent(InstrumentingAgents*, InspectorCompositeState*,
InjectedScriptManager
*, ScriptDebugServer*, Page*, InspectorPageAgent*);
WorkerDebuggerAgent.cpp
81
PassOwnPtr<WorkerDebuggerAgent> WorkerDebuggerAgent::create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* inspectorState, WorkerScriptDebugServer* scriptDebugServer, WorkerGlobalScope* inspectedWorkerGlobalScope,
InjectedScriptManager
*
injectedScriptManager
)
83
return adoptPtr(new WorkerDebuggerAgent(instrumentingAgents, inspectorState, scriptDebugServer, inspectedWorkerGlobalScope,
injectedScriptManager
));
86
WorkerDebuggerAgent::WorkerDebuggerAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* inspectorState, WorkerScriptDebugServer* scriptDebugServer, WorkerGlobalScope* inspectedWorkerGlobalScope,
InjectedScriptManager
*
injectedScriptManager
)
87
: InspectorDebuggerAgent(instrumentingAgents, inspectorState,
injectedScriptManager
)
132
return
injectedScriptManager
()->injectedScriptFor(scriptState);
InspectorAgent.h
45
class
InjectedScriptManager
;
57
static PassOwnPtr<InspectorAgent> create(Page* page,
InjectedScriptManager
*
injectedScriptManager
, InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state)
59
return adoptPtr(new InspectorAgent(page,
injectedScriptManager
, instrumentingAgents, state));
92
InspectorAgent(Page*,
InjectedScriptManager
*, InstrumentingAgents*, InspectorCompositeState*);
102
InjectedScriptManager
* m_injectedScriptManager;
InspectorIndexedDBAgent.h
40
class
InjectedScriptManager
;
47
static PassOwnPtr<InspectorIndexedDBAgent> create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
, InspectorPageAgent* pageAgent)
49
return adoptPtr(new InspectorIndexedDBAgent(instrumentingAgents, state,
injectedScriptManager
, pageAgent));
65
InspectorIndexedDBAgent(InstrumentingAgents*, InspectorCompositeState*,
InjectedScriptManager
*, InspectorPageAgent*);
67
InjectedScriptManager
* m_injectedScriptManager;
PageConsoleAgent.cpp
37
#include "core/inspector/
InjectedScriptManager
.h"
42
PageConsoleAgent::PageConsoleAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
, InspectorDOMAgent* domAgent)
43
: InspectorConsoleAgent(instrumentingAgents, state,
injectedScriptManager
)
PageRuntimeAgent.cpp
37
#include "core/inspector/
InjectedScriptManager
.h"
54
PageRuntimeAgent::PageRuntimeAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
, ScriptDebugServer* scriptDebugServer, Page* page, InspectorPageAgent* pageAgent)
55
: InspectorRuntimeAgent(instrumentingAgents, state,
injectedScriptManager
, scriptDebugServer)
140
InjectedScript result =
injectedScriptManager
()->injectedScriptFor(scriptState);
145
InjectedScript injectedScript =
injectedScriptManager
()->injectedScriptForId(*executionContextId);
183
int executionContextId =
injectedScriptManager
()->injectedScriptIdFor(scriptState);
InspectorCanvasAgent.h
48
class
InjectedScriptManager
;
57
static PassOwnPtr<InspectorCanvasAgent> create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state, InspectorPageAgent* pageAgent,
InjectedScriptManager
*
injectedScriptManager
)
59
return adoptPtr(new InspectorCanvasAgent(instrumentingAgents, state, pageAgent,
injectedScriptManager
));
89
InspectorCanvasAgent(InstrumentingAgents*, InspectorCompositeState*, InspectorPageAgent*,
InjectedScriptManager
*);
100
InjectedScriptManager
* m_injectedScriptManager;
InspectorHeapProfilerAgent.cpp
61
PassOwnPtr<InspectorHeapProfilerAgent> InspectorHeapProfilerAgent::create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* inspectorState,
InjectedScriptManager
*
injectedScriptManager
)
63
return adoptPtr(new InspectorHeapProfilerAgent(instrumentingAgents, inspectorState,
injectedScriptManager
));
66
InspectorHeapProfilerAgent::InspectorHeapProfilerAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* inspectorState,
InjectedScriptManager
*
injectedScriptManager
)
68
, m_injectedScriptManager(
injectedScriptManager
)
InspectorProfilerAgent.cpp
58
PassOwnPtr<InspectorProfilerAgent> InspectorProfilerAgent::create(InstrumentingAgents* instrumentingAgents, InspectorConsoleAgent* consoleAgent, InspectorCompositeState* inspectorState,
InjectedScriptManager
*
injectedScriptManager
)
60
return adoptPtr(new InspectorProfilerAgent(instrumentingAgents, consoleAgent, inspectorState,
injectedScriptManager
));
63
InspectorProfilerAgent::InspectorProfilerAgent(InstrumentingAgents* instrumentingAgents, InspectorConsoleAgent* consoleAgent, InspectorCompositeState* inspectorState,
InjectedScriptManager
*
injectedScriptManager
)
66
, m_injectedScriptManager(
injectedScriptManager
)
InspectorRuntimeAgent.h
42
class
InjectedScriptManager
;
83
InspectorRuntimeAgent(InstrumentingAgents*, InspectorCompositeState*,
InjectedScriptManager
*, ScriptDebugServer*);
89
InjectedScriptManager
*
injectedScriptManager
() { return m_injectedScriptManager; }
93
InjectedScriptManager
* m_injectedScriptManager;
InspectorAgent.cpp
39
#include "core/inspector/
InjectedScriptManager
.h"
56
InspectorAgent::InspectorAgent(Page* page,
InjectedScriptManager
*
injectedScriptManager
, InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state)
60
, m_injectedScriptManager(
injectedScriptManager
)
InspectorRuntimeAgent.cpp
35
#include "core/inspector/
InjectedScriptManager
.h"
48
InspectorRuntimeAgent::InspectorRuntimeAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
, ScriptDebugServer* scriptDebugServer)
51
, m_injectedScriptManager(
injectedScriptManager
)
InjectedScriptCanvasModule.cpp
52
InjectedScriptCanvasModule InjectedScriptCanvasModule::moduleForState(
InjectedScriptManager
*
injectedScriptManager
, ScriptState* scriptState)
55
result.ensureInjected(
injectedScriptManager
, scriptState);
ConsoleMessage.cpp
41
#include "core/inspector/
InjectedScriptManager
.h"
192
void ConsoleMessage::addToFrontend(InspectorFrontend::Console* frontend,
InjectedScriptManager
*
injectedScriptManager
, bool generatePreview)
208
InjectedScript injectedScript =
injectedScriptManager
->injectedScriptFor(m_arguments->globalState());
InspectorCanvasAgent.cpp
43
#include "core/inspector/
InjectedScriptManager
.h"
65
InspectorCanvasAgent::InspectorCanvasAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state, InspectorPageAgent* pageAgent,
InjectedScriptManager
*
injectedScriptManager
)
68
, m_injectedScriptManager(
injectedScriptManager
)
InspectorConsoleAgent.cpp
36
#include "core/inspector/
InjectedScriptManager
.h"
65
InspectorConsoleAgent::InspectorConsoleAgent(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state,
InjectedScriptManager
*
injectedScriptManager
)
67
, m_injectedScriptManager(
injectedScriptManager
)
InspectorDOMAgent.h
35
#include "core/inspector/
InjectedScriptManager
.h"
99
static PassOwnPtr<InspectorDOMAgent> create(InstrumentingAgents* instrumentingAgents, InspectorPageAgent* pageAgent, InspectorCompositeState* inspectorState,
InjectedScriptManager
*
injectedScriptManager
, InspectorOverlay* overlay, InspectorClient* client)
101
return adoptPtr(new InspectorDOMAgent(instrumentingAgents, pageAgent, inspectorState,
injectedScriptManager
, overlay, client));
209
InspectorDOMAgent(InstrumentingAgents*, InspectorPageAgent*, InspectorCompositeState*,
InjectedScriptManager
*, InspectorOverlay*, InspectorClient*);
244
InjectedScriptManager
* m_injectedScriptManager;
InspectorDebuggerAgent.h
49
class
InjectedScriptManager
;
151
InspectorDebuggerAgent(InstrumentingAgents*, InspectorCompositeState*,
InjectedScriptManager
*);
157
InjectedScriptManager
*
injectedScriptManager
() { return m_injectedScriptManager; }
194
InjectedScriptManager
* m_injectedScriptManager;
Completed in 359 milliseconds
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