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    Searched refs:mFrameAvailable (Results 1 - 4 of 4) sorted by null

  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/
VideoTrackDecoder.java 33 protected volatile boolean mFrameAvailable; // Access guarded by mFrameMonitor.
45 if (!mFrameAvailable) {
53 mFrameAvailable = false;
66 while (mFrameAvailable) {
78 mFrameAvailable = true;
GpuVideoTrackDecoder.java 124 while (!mFrameAvailable) {
  /cts/tests/tests/media/src/android/media/cts/
OutputSurface.java 55 private Object mFrameSyncObject = new Object(); // guards mFrameAvailable
56 private boolean mFrameAvailable;
230 while (!mFrameAvailable) {
235 if (!mFrameAvailable) {
244 mFrameAvailable = false;
263 if (mFrameAvailable) {
264 throw new RuntimeException("mFrameAvailable already set, frame could be dropped");
266 mFrameAvailable = true;
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp     [all...]

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